Anyone held here will generally be held with friends or comrades, making it a little more specialized than the other two prisons. For this reason, it is staffed by the more intellectual Spiral priests, who go to great lengths to arrange for proper conditions, aquisition of prisoner groups, and the orchestration of the hideous little 'plays' designed to cause mental anguish, feelings of betrayal, and all manner of other emotional acid. In this way, they seek to dismantle the very nature of that which opposes them, and better understand the vulnerabilities of the mortal mind.
The prison itself is built into the barren landscape at the heart of the island, nothing more than a tomb-like plaza with three subterranean entrances, surrounded by rocky, bone dust badlands. This landscape offers no real cover from the blistering tropical heat, and certainly nothing grows here to feed even the most basic levels of the food chain. The only sound is the constant, low howl of the wind, and the dry skirl of shifting dust.