Six hundred years ago, this was just a portion of the Arnwood. The Solinar had one of their grand temples here, in a place that they believed the Spiral could not touch. They were correct in some ways - the old growth forest and its rich aura of quintessance was a veritable fortress against the undead. Unfortunately, they didn't count on the cepn assassins and the great advantage given to them by the dark woodlands. Their temple here fell at the same time as many others throughout Rym, in a single, coordinated strike. With their leaders slain, the rest quickly fell prey to waves of awsil-crazed czath barbarians, who stormed the woodlands in the wake of the cepn strike and finished off what was left. The remains of their month-long conflict remain to this day, littered throughout the Touenwood. Even the remains of their glorious temple still stand, though heavily defiled by the czath invaders.
The forest is now known as the Touenwood (Slaughterwood) in reference to what happened here. The area would have been clear-cut by Erdani settlers long ago were it not for the frightening phenomena that take place late at night. The landscape beneath the canopy becomes a nightmare, full of flailing spectres and ghostly voices. Great, cat-like eyes phase in and out of the darkness, moving closer and closer to those who dare tread the ancient paths. They drive animals insane, and their ceaseless, unblinking gaze makes sleeping next to impossible. Nobody knows where the eyes come from, or what they might belong to - they always blink out if approached suddenly.
Spectral shapes are another nocturnal occurance, most of them only seen from far away, moving among the trees. These white wraiths are not true undead, moreover the tormented souls of murdered knights and priests now doomed to wander the dark woodland they once defended. They do not speak or otherwise communicate, their minds long removed from the mortal world. Like the eyes, they often fade away when approached.