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@action

From Tapestries MUCK

Revision as of 03:33, 19 August 2010 by Zkinex (Talk | contribs)
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 @action <name>=<source> [=<regname>]

Creates a new action and attaches it to the thing, room, or player specified. If a <regname> is specified, then the _reg/<regname> property on the player is set to the dbref of the new object.

This lets players refer to the object as $<regname> (ie:$mybutton) in @locks, @sets, etc. You may only attach actions you control to things you control. Creating an action costs 1 penny. The action can then be linked with the command @LINK.
 Building Quota System - Version 2.2.0 by WhiteFire - Subject:  Action
 ------------------------------------------------------------------------
 @action creates an 'action' on an object. The action may also at this
 time be linked to some place/thing/program/etc. This command is most
 useful for creating personal exits to places.
  
 Usage:  @action <name>=<source>[,<destination>] [= <regname>]
  
 The action can only be attached to sources, that you control, and
 destinations, that either you control or are Link_Ok.  The linking of a
 <destination> is optional, as is the setting of a <regname>. See
 "@action #help registration" for information on <regname>. The creation
 of the action cost one penny, and if linked, that also costs a penny.
  
 Example: @action to-here=me,here
 ----------------------------------------------------- Feeps 4ever! -----
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