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Bell.muf

From Tapestries MUCK

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(Setup)
(Setup)
 
(One intermediate revision not shown)
Line 7: Line 7:
To customize it, use the #setup option to the command, like:
To customize it, use the #setup option to the command, like:
  bell #setup
  bell #setup
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>> Entering Interactive Bell Setup...
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-
...Bell Messages...  (_Ring/ propdir)
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...Bell Messages...  (_Ring/ propdir)
-
   [1] Msg.............(not set)
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   [1] Msg.............(e.g. You ring the bell, saying "%m".)
-
   [2] NullMsg.........(not set)
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   [2] NullMsg.........(e.g. You ring the bell.)
-
   [3] RemoteMsg.......(not set)
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   [3] RemoteMsg.......(e.g. %n rings the bell in The Cave to say "%m" (tport cave).)
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   [4] RemoteNullMsg...(not set)
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   [4] RemoteNullMsg...(e.g. %n rings the bell in The Cave (tport cave).)
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   [5] OMsg............(not set)
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   [5] OMsg............(e.g. %n rings the bell right beside you, saying "%m".)
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   [6] NullOMsg........(not set)
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   [6] NullOMsg........(e.g. %n rings the bell right beside you!)
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...Object and List Settings...
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...Object and List Settings...
   [7] _ListName......._Bell-List (default)
   [7] _ListName......._Bell-List (default)
   [8] _Props..........bell(#147768E) (trigger)
   [8] _Props..........bell(#147768E) (trigger)
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   [9] _BellName.......(not set)
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   [9] _BellName.......(e.g. The Cave)
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Note: For messages, you may use %m for the message and %T for the player's
+
Note: For messages, you may use %m for the message and %T for the player's
       true name, in addition to the normal pronoun subs for the player
       true name, in addition to the normal pronoun subs for the player
       ringing the bell.
       ringing the bell.
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Change which?  ( Q quits  ? shows menu )
+
Change which?  ( Q quits  ? shows menu )
==Usage==
==Usage==

Latest revision as of 20:29, 10 May 2007

Bell.muf(#88610FLM3) - Call players on a list to a certain location.

Setup

This is setup by simply creating an action in the room you want to call people to, and linking it to the program.

@action bell=here,#88610

To customize it, use the #setup option to the command, like:

bell #setup
...Bell Messages...  (_Ring/ propdir)
 [1] Msg.............(e.g. You ring the bell, saying "%m".)
 [2] NullMsg.........(e.g. You ring the bell.)
 [3] RemoteMsg.......(e.g. %n rings the bell in The Cave to say "%m" (tport cave).)
 [4] RemoteNullMsg...(e.g. %n rings the bell in The Cave (tport cave).)
 [5] OMsg............(e.g. %n rings the bell right beside you, saying "%m".)
 [6] NullOMsg........(e.g. %n rings the bell right beside you!)
...Object and List Settings...
 [7] _ListName......._Bell-List (default)
 [8] _Props..........bell(#147768E) (trigger)
 [9] _BellName.......(e.g. The Cave)
Note: For messages, you may use %m for the message and %T for the player's
     true name, in addition to the normal pronoun subs for the player
     ringing the bell.
Change which?  ( Q quits  ? shows menu )

Usage

You can get the help screen with:

bell #help
                   Bell.muf - Syvel @ Tapestries - 6 Jun 97
--[ #help ]-------------------------------------------------------------------
To send a message to everyone on the bell list:   'test-bell [message]'
To add yourself to the bell list:                 'test-bell #add'
To remove yourself from the bell list:            'test-bell #del'
To list everyone on the bell list:                'test-bell #list [short |
 full]'
To run bell setup:                                'test-bell #setup'
This bell is owned by WhiteFire.  This bell calls players to WhiteFire's Lair:
 Under the Oak.
You will not hear this bell if your are set HAVEN, or do not have:
     _Prefs/Bell?:yes
set on yourself.  This is automatically set for you, when you add yourself
to the list.
-- Words in <> are parameters.  Parameters in [] are optional. --

Credits

Bell.muf - Syvel @ Tapestries - 6 Jun 97

Program is GPLed.

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