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Idle (MPI)

From Tapestries MUCK

Revision as of 01:38, 31 March 2007 by Ash-Fox (Talk | contribs)
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idle

{idle:player}

Returns player idle time in seconds.

If the given player is not connected, or is not a player object at all, then this will return -1.

This returns the idle time for the most recently connected connection, if there are multiple connects.

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