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Me

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(explained what 'me' was.)
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Revision as of 00:03, 25 April 2007

Me

The 'me' variable can be used in a great many situations to reference the player triggering it. Similar variables for different situations are here and this.

Examples of Me

If you type @set me=someprop:somevalue it will set that prop on your character

If you type wixxx me the muck will display your character's wixxx

In MPI, you can use the variable me to specify the player triggering the MPI code.

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