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Me

From Tapestries MUCK

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(explained what 'me' was.)
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==Me==
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The '''me''' keyword can be used in a great many situations to reference yourself or the [[player]] triggering a piece of [[MPI]] code.  Similar keywords for different situations are [[here]] and [[this]].
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The 'me' variable can be used in a great many situations to reference the [[player]] triggering it.  Similar variables for different situations are [[here]] and [[this]].
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===Examples of Me===
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==Examples of Me==
If you type ''@set me=some[[prop]]:somevalue'' it will set that prop on your character
If you type ''@set me=some[[prop]]:somevalue'' it will set that prop on your character
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In MPI, you can use the variable ''me'' to specify the [[player]] triggering the MPI code.
In MPI, you can use the variable ''me'' to specify the [[player]] triggering the MPI code.
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==See Also==
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* [[here]]
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* [[this]]
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[[Category:MUCK Documentation]]

Revision as of 10:55, 25 April 2007

The me keyword can be used in a great many situations to reference yourself or the player triggering a piece of MPI code. Similar keywords for different situations are here and this.

Examples of Me

If you type @set me=someprop:somevalue it will set that prop on your character

If you type wixxx me the muck will display your character's wixxx

In MPI, you can use the variable me to specify the player triggering the MPI code.

See Also

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