Me
From Tapestries MUCK
Me
The 'me' variable can be used in a great many situations to reference the player triggering it. Similar variables for different situations are here and this.
Examples of Me
If you type @set me=someprop:somevalue it will set that prop on your character
If you type wixxx me the muck will display your character's wixxx
In MPI, you can use the variable me to specify the player triggering the MPI code.