https://www.fur.com/tapestries/wiki/index.php?title=Special:Contributions&feed=atom&limit=100&target=WhiteWizard&year=&month= Tapestries MUCK - User contributions [en] 2024-03-28T14:28:14Z From Tapestries MUCK MediaWiki 1.16.2 https://www.fur.com/tapestries/wiki/Policy_Change_Log Policy Change Log 2021-07-15T03:17:14Z <p>WhiteWizard: /* Version 2.2.2 */</p> <hr /> <div>==Version 2.2.3==<br /> * Added MPI section to [[Policy Builder]] forbidding {delay} loops.<br /> <br /> ==Version 2.2.2==<br /> * Rewrote [[Policy Builder]] to try and clarify some things and to more explicitly explain why building is restricted on Tapestries MUCK.<br /> * Removed building definition from the much deprecated [[Policy Glossary]], they are now covered in the Builder policy.<br /> <br /> ==Version 2.2.1==<br /> * Added missing clause to [[Policy Roleplaying and TinySex]] about not playing officials of [[Layleaux]].<br /> * Added clarification to [[Policy Privacy and Players]] about changing names to post logs with out permission not being acceptable.<br /> <br /> ==Version 2.2.0==<br /> * Policies in general rearranged to better suit being published on a Wiki.<br /> * [[Policy Registration]] changed to reflect the dropping of email restrictions.<br /> <br /> ==Version 2.1.1==<br /> * [[Policy Purge]] changed to indicate that we would no longer announce purges before hand. Also clarified some.<br /> <br /> ==Version 2.1.0==<br /> This version is mostly a clarification of existing policy, but it also includes the new policy mission that tries to better state the goals of the Muck. Other changes include rearranging the content of public nuisance, harassment and roleplay into clearer categories, including replacing public nuisance with [[Policy Public Conduct]].<br /> <br /> * Griefing added to [[Policy Public Conduct]].<br /> * Version number added to the policies.<br /> * Change log added to policies.<br /> * Public nuisance replaced with [[Policy Public Conduct]].<br /> * Public conduct, harassment, and roleplay policies revisited and rearranged.<br /> * Mission statement separated from Theme, and expanded.<br /> * Changes to privacy policy regarding monitoring rooms and the clarification of alts as RL information.<br /> * NOTE: Other changes before this log was created may have been missed.<br /> <br /> {{Policy}}</div> WhiteWizard https://www.fur.com/tapestries/wiki/Policy_Builder Policy Builder 2021-07-15T03:14:17Z <p>WhiteWizard: /* MPI Scripting */</p> <hr /> <div>==Intent==<br /> <br /> The building policies of the Muck exist to manage system resources and maintain a positive environment for people to interact in.<br /> <br /> ===System Resources===<br /> Tapestries has a number of resources that are limited, thus building must be restricted so that they are used wisely. Some of these are technical limitations, some of them are human resource limitations.<br /> <br /> * '''Objects''' - TinyMUCK uses code writen in the late '80s / early 90's. This code does not scale well, even with modern hardware. Thus the number of objects in a TinyMU*s database directly impacts it's performance and even reliability.<br /> * '''Staff''' - Public building (see below) requires a staff to be successful. That staff both needs to encourage the theme of the area, and handle problem users with a level of detail the wizards can not manage to prevent overly stiff cliques and other negative behaviors from ruling an area. There is a limited pool qualified people on the muck for such staff.<br /> * '''Wizards''' - The wizards on Tapestries MUCK have limited time to provide guidance to public area owners and staff to help them keep in line with the goals of the Muck.<br /> * '''Active Player base''' - There are only so many players at any one time that are interested in being out in the public.<br /> <br /> ===Mission and Environment===<br /> Considering the resources that must be managed, we must insure that the building presented to the user supports the system's goals.<br /> <br /> * '''Mission''' - The world of Tapestries has a specific [[Policy Mission Statement|mission]] it, building should enhance this.<br /> * '''Theme''' - There is a very loose theme to the Tapestries world, which is a backdrop for people's characters to live in. All building should support this theme.<br /> * '''Topology''' - Related to the theme is the topology of the Muck. Breaking the suspension of disbelief with entirely unrealistic building hurts people's ability to role play.<br /> <br /> ==MPI Scripting==<br /> [[MPI]] (My Personal Insanity) is a macro expansion language included in the system. It is poorly implemented and can be CPU abusive on the single-threaded 30 year old server.<br /> <br /> * Timer Loops - You may NOT implement {delay} loops. As in a {delay} that calls another {delay} to cause repeated MPI executions.<br /> <br /> ==Core Building==<br /> Core building includes infrastructure that other building (primarily public) is linked to. This includes towns, roads, waterways, and various theme support areas that are not really intended as public gathering areas in their own right.<br /> <br /> All core building is owned by the Wizards.<br /> <br /> ==Public Building==<br /> Public building includes gathering and socialization areas, as well as areas themed for specific tastes (such as specially equipped play areas). Public building should be managed by a staff who actively try and encourage it's use, and appropriate behavior in their areas.<br /> <br /> Public building is approved by the wizards. More information on this process can be found in the [[Public Builder's Guide]], which is considered policy for public builders.<br /> <br /> Public building is typically managed by Players, though some Wizard owned public building exits. Most notably Fox Plaza.<br /> <br /> ==Private Building==<br /> Private building exists for the exclusive use of it's owner as a private retreat from the rest of the muck. Typically this takes the form of some sort of home or private play space.<br /> <br /> It is permissible to have a small number of friends use the area as well, or to use it as a small organizational area like a home for a wolf pack. However, this should be carefully restricted not to get out of hand, or it can become classified as unauthorized Public Building, and will be removed.<br /> <br /> Private building should not have multiple people linking their rooms together to form larger areas. Again, this will likely classify it as unauthorized Public Building. Small scale exceptions are allowed, such as a friend or two having a private room in your home.<br /> <br /> Private building typically takes place in the 'unlinked rooms' area of the muck, though there are a few apartment complexes available.<br /> <br /> ==Building Privlages==<br /> There are a number of privlages related to building. Most are reserved for Public and Core building.<br /> <br /> ===Quota===<br /> The Muck maintains a quota of objects that a user can own. Every user is given 40 objects which they may use for Private Building and other use.<br /> <br /> Extensions to a users quota is only granted for the purpose of Public building.<br /> <br /> ===Public Teleport Patterns===<br /> <br /> Only Core and Public areas will be given public teleport patterns. This is to maintain as small as possible list of public destinations. Only one per area is allowed.<br /> <br /> ===Listing in LC (Location Count)===<br /> <br /> Only Core Building and Public Building will be allowed an entry in LC. Core building may have a breakdown depending on how large of an area it is, however, Public building will only be allowed one line for an area. Furthermore the area should be of the sort that is designed to create crowds. For example, public play spaces, bars, etc. Other areas that do not require such advertising will not be granted an LC listing, such as apartment complexes.<br /> <br /> ==See Also==<br /> *[[Policies]]<br /> *[[Public Builder's Guide]]<br /> <br /> {{Policy}}</div> WhiteWizard https://www.fur.com/tapestries/wiki/Policy_Builder Policy Builder 2021-07-15T03:13:12Z <p>WhiteWizard: /* Intent */</p> <hr /> <div>==Intent==<br /> <br /> The building policies of the Muck exist to manage system resources and maintain a positive environment for people to interact in.<br /> <br /> ===System Resources===<br /> Tapestries has a number of resources that are limited, thus building must be restricted so that they are used wisely. Some of these are technical limitations, some of them are human resource limitations.<br /> <br /> * '''Objects''' - TinyMUCK uses code writen in the late '80s / early 90's. This code does not scale well, even with modern hardware. Thus the number of objects in a TinyMU*s database directly impacts it's performance and even reliability.<br /> * '''Staff''' - Public building (see below) requires a staff to be successful. That staff both needs to encourage the theme of the area, and handle problem users with a level of detail the wizards can not manage to prevent overly stiff cliques and other negative behaviors from ruling an area. There is a limited pool qualified people on the muck for such staff.<br /> * '''Wizards''' - The wizards on Tapestries MUCK have limited time to provide guidance to public area owners and staff to help them keep in line with the goals of the Muck.<br /> * '''Active Player base''' - There are only so many players at any one time that are interested in being out in the public.<br /> <br /> ===Mission and Environment===<br /> Considering the resources that must be managed, we must insure that the building presented to the user supports the system's goals.<br /> <br /> * '''Mission''' - The world of Tapestries has a specific [[Policy Mission Statement|mission]] it, building should enhance this.<br /> * '''Theme''' - There is a very loose theme to the Tapestries world, which is a backdrop for people's characters to live in. All building should support this theme.<br /> * '''Topology''' - Related to the theme is the topology of the Muck. Breaking the suspension of disbelief with entirely unrealistic building hurts people's ability to role play.<br /> <br /> ==MPI Scripting==<br /> MPI (My Personal Insanity) is a macro expansion language included in the system. It is poorly implemented and can be CPU abusive on the single-threaded 30 year old server.<br /> <br /> * Timer Loops - You may NOT implement {delay} loops. As in a {delay} that calls another {delay} to cause repeated MPI executions.<br /> <br /> ==Core Building==<br /> Core building includes infrastructure that other building (primarily public) is linked to. This includes towns, roads, waterways, and various theme support areas that are not really intended as public gathering areas in their own right.<br /> <br /> All core building is owned by the Wizards.<br /> <br /> ==Public Building==<br /> Public building includes gathering and socialization areas, as well as areas themed for specific tastes (such as specially equipped play areas). Public building should be managed by a staff who actively try and encourage it's use, and appropriate behavior in their areas.<br /> <br /> Public building is approved by the wizards. More information on this process can be found in the [[Public Builder's Guide]], which is considered policy for public builders.<br /> <br /> Public building is typically managed by Players, though some Wizard owned public building exits. Most notably Fox Plaza.<br /> <br /> ==Private Building==<br /> Private building exists for the exclusive use of it's owner as a private retreat from the rest of the muck. Typically this takes the form of some sort of home or private play space.<br /> <br /> It is permissible to have a small number of friends use the area as well, or to use it as a small organizational area like a home for a wolf pack. However, this should be carefully restricted not to get out of hand, or it can become classified as unauthorized Public Building, and will be removed.<br /> <br /> Private building should not have multiple people linking their rooms together to form larger areas. Again, this will likely classify it as unauthorized Public Building. Small scale exceptions are allowed, such as a friend or two having a private room in your home.<br /> <br /> Private building typically takes place in the 'unlinked rooms' area of the muck, though there are a few apartment complexes available.<br /> <br /> ==Building Privlages==<br /> There are a number of privlages related to building. Most are reserved for Public and Core building.<br /> <br /> ===Quota===<br /> The Muck maintains a quota of objects that a user can own. Every user is given 40 objects which they may use for Private Building and other use.<br /> <br /> Extensions to a users quota is only granted for the purpose of Public building.<br /> <br /> ===Public Teleport Patterns===<br /> <br /> Only Core and Public areas will be given public teleport patterns. This is to maintain as small as possible list of public destinations. Only one per area is allowed.<br /> <br /> ===Listing in LC (Location Count)===<br /> <br /> Only Core Building and Public Building will be allowed an entry in LC. Core building may have a breakdown depending on how large of an area it is, however, Public building will only be allowed one line for an area. Furthermore the area should be of the sort that is designed to create crowds. For example, public play spaces, bars, etc. Other areas that do not require such advertising will not be granted an LC listing, such as apartment complexes.<br /> <br /> ==See Also==<br /> *[[Policies]]<br /> *[[Public Builder's Guide]]<br /> <br /> {{Policy}}</div> WhiteWizard https://www.fur.com/tapestries/wiki/Policy_Roleplaying_and_TinySex Policy Roleplaying and TinySex 2017-03-13T01:44:14Z <p>WhiteWizard: </p> <hr /> <div>Tapestries MUCK is setup to be a safe public play-space, and therefor people should feel safe to publicly speak of, and practice, various forms of sex, bondage, domination, and sadomasochism. You should expect to see it, and be able to at the least ignore it if you desire to hang out in public places.<br /> <br /> As a public play-space, Tapestries has a few rules that should be followed in the [[Core Building]] and [[Public Building]] areas:<br /> <br /> #Safeword OOC will always be respected. Safeword IC will be respected unless the area specifically states otherwise. See [[Policy Safeword]] or the alt.sex.bondage FAQ if you are unfamiliar with this.<br /> #Some forms of play are considered to be too disruptive for Core and Public ares. These are: bloodsports, non-consensual play, scat, pedophilia, zoophilia, watersports and extreme forms of humiliation and violence. <br /> #*Additionally the following type of characters are too disruptive to be in public areas that do not explicitly allow for it: Underage human characters and representations of major figures of currently widely-practiced religions.<br /> #*This list may be reduced or altered in some [[Public Building]], please read all such rules. If you are unsure about what is okay, ask the local staff.<br /> #*Defining what qualifies under this clause is the the realm of the Wizards (as is all other policy interpretations.)<br /> #You should not disrupt someone's scene in progress.<br /> #You should not involve yourself in a scene unless you are invited, IC or OOC. Ask if unsure.<br /> #You may not represent yourself OOC or IC as an official of [[Layleaux]] or a Wizard.<br /> <br /> Out of Character (RL) CONSENT is required for any play, public or private anywhere on Tapestries MUCK. See policy harassment. Not sure? Ask. You are responsible for establishing consent.<br /> <br /> {{Policy}}</div> WhiteWizard https://www.fur.com/tapestries/wiki/Policy_Roleplaying_and_TinySex Policy Roleplaying and TinySex 2017-03-13T01:13:54Z <p>WhiteWizard: </p> <hr /> <div>Tapestries MUCK is setup to be a safe public play-space, and therefor people should feel safe to publicly speak of, and practice, various forms of sex, bondage, domination, and sadomasochism. You should expect to see it, and be able to at the least ignore it if you desire to hang out in public places.<br /> <br /> As a public play-space, Tapestries has a few rules that should be followed in the [[Core Building]] and [[Public Building]] areas:<br /> <br /> #Safeword OOC will always be respected. Safeword IC will be respected unless the area specifically states otherwise. See [[Policy Safeword]] or the alt.sex.bondage FAQ if you are unfamiliar with this.<br /> #Some forms of play are considered to be too disruptive for Core and Public ares. These are: bloodsports, non-consensual play, scat, pedophilia, zoophilia, watersports and extreme forms of humiliation and violence. <br /> #*Additionally the following type of characters are too disruptive to be in public areas that do not explicitly allow for it: Underage human characters and representations of holy figures of currently widely-practiced religions.<br /> #*This list may be reduced or altered in some [[Public Building]], please read all such rules. If you are unsure about what is okay, ask the local staff.<br /> #*Defining what qualifies under this clause is the the realm of the Wizards (as is all other policy interpretations.)<br /> #You should not disrupt someone's scene in progress.<br /> #You should not involve yourself in a scene unless you are invited, IC or OOC. Ask if unsure.<br /> #You may not represent yourself OOC or IC as an official of [[Layleaux]] or a Wizard.<br /> <br /> Out of Character (RL) CONSENT is required for any play, public or private anywhere on Tapestries MUCK. See policy harassment. Not sure? Ask. You are responsible for establishing consent.<br /> <br /> {{Policy}}</div> WhiteWizard https://www.fur.com/tapestries/wiki/Policy_Public_Conduct Policy Public Conduct 2016-07-09T21:59:53Z <p>WhiteWizard: </p> <hr /> <div>Tapestries [[MUCK]]'s mission, as stated in [[Policy Mission Statement]], touches on areas that are sensitive to the population of the Muck, and seeks to encourage the exploration of these sensitive topics.<br /> <br /> Therefor public conduct needs to be a bit more careful and polite than in many forums. This is especially true on issues that are core to the Muck's mission such as sexuality, kinks, and people's [[roleplaying]] skills.<br /> <br /> * Attacks on Sexuality - Attacks on peoples sexual orientation, choice of IC gender or related matters will simply not be tolerated. Ever.<br /> * Attacks on Kinks - Judgmental and teasing statements about people's kinks, IC or OOC, should just not be made. OOC such statements can be a major threat to the security and comfort of people who are exploring uncertain ground, and even IC remarks are much to easy to misread and take wrong.<br /> * Attacks on Roleplaying - You should not tease or be judgmental about how other people roleplay, be it about someone's wording, how they roleplay, how they spell, their lack of punctuation, or anything else.<br /> * Attacks on Species - While some stereotyping and teasing about species is expected as part of roleplay, this can easily go too far. It is also ALWAYS too far when negative statements about the player's choice of species are made.<br /> <br /> There are also other anti-social behaviors which, while not threatening directly to the mission of the Muck, are a Public Nuisance, and will not be tolerated. They include (but is not limited to) excessive acts of:<br /> * Angsting - About most anything.<br /> * Character Assassination - Badmouthing people in public is a real damper.<br /> * Violence - Verbal or physical, IC or OOC, outside of what is reasonable in a scene. See policy roleplaying and policy harassment for more information.<br /> * Trolling - Attempting to incite an argument.<br /> * Griefing - Taking actions with the sole or primary intent of causing another player OOC grief.<br /> * Spamming - Dumping large amounts of text to a room that causes it to be difficult to interact with others as well as public or unprompted solicitations for real-life money, goods or services.<br /> * Attacks on Religion or Race - Discussion of sexuality, lifestyles, and/or religion is appropriate. Antagonism and attack is not. Everyone's choices in these matters are their own business as long as it does not include nonconsentually interfering with other people. This includes acting out feelings of intolerance and hatred, IC or OOC.<br /> * Or any other disruptive behavior.<br /> <br /> There are also some forms of play that, while within the mission of the Muck, are restricted. See [[Policy Roleplaying and TinySex]] for more details. Interactions directly with other players, public and private, are covered in policy harassment.<br /> <br /> Punishment for offenses of this policy will range from warnings to immediate removal and banning from the Muck. How harsh the punishment is will depend on the following factors: malicious intent, threat to the mission of the Muck, and any past history of problems.<br /> <br /> See also [[Policy Harassment]], [[Policy Roleplaying and TinySex]], [[Policy Illegal Activities]].<br /> <br /> {{Policy}}</div> WhiteWizard https://www.fur.com/tapestries/wiki/Policy_Public_Conduct Policy Public Conduct 2016-07-09T21:58:59Z <p>WhiteWizard: </p> <hr /> <div>Tapestries [[MUCK]]'s mission, as stated in [[Policy Mission Statement]], touches on areas that are sensitive to the population of the Muck, and seeks to encourage the exploration of these sensitive topics.<br /> <br /> Therefor public conduct needs to be a bit more careful and polite than in many forums. This is especially true on issues that are core to the Muck's mission such as sexuality, kinks, and people's [[roleplaying]] skills.<br /> <br /> * Attacks on Sexuality - Attacks on peoples sexual orientation, choice of IC gender or related matters will simply not be tolerated. Ever.<br /> * Attacks on Kinks - Judgmental and teasing statements about people's kinks, IC or OOC, should just not be made. OOC such statements can be a major threat to the security and comfort of people who are exploring uncertain ground, and even IC remarks are much to easy to misread and take wrong.<br /> * Attacks on Roleplaying - You should not tease or be judgmental about how other people roleplay, be it about someone's wording, how they roleplay, how they spell, their lack of punctuation, or anything else.<br /> * Attacks on Species - While some stereotyping and teasing about species is expected as part of roleplay, this can easily go too far. It is also ALWAYS too far when negative statements about the player's choice of species are made.<br /> <br /> There are also other anti-social behaviors which, while not threatening directly to the mission of the Muck, are a Public Nuisance, and will not be tolerated. They include (but is not limited to) excessive acts of:<br /> * Angsting - About most anything.<br /> * Character Assassination - Badmouthing people in public is a real damper.<br /> * Violence - Verbal or physical, IC or OOC, outside of what is reasonable in a scene. See policy roleplaying and policy harassment for more information.<br /> * Trolling - Attempting to incite an argument.<br /> * Griefing - Taking actions with the sole or primary intent of causing another player OOC grief.<br /> * Spamming - Dumping large amounts of text to a room that causes it to be difficult to interact with others as well as public or undesired solicitations for real-life money, goods or services.<br /> * Attacks on Religion or Race - Discussion of sexuality, lifestyles, and/or religion is appropriate. Antagonism and attack is not. Everyone's choices in these matters are their own business as long as it does not include nonconsentually interfering with other people. This includes acting out feelings of intolerance and hatred, IC or OOC.<br /> * Or any other disruptive behavior.<br /> <br /> There are also some forms of play that, while within the mission of the Muck, are restricted. See [[Policy Roleplaying and TinySex]] for more details. Interactions directly with other players, public and private, are covered in policy harassment.<br /> <br /> Punishment for offenses of this policy will range from warnings to immediate removal and banning from the Muck. How harsh the punishment is will depend on the following factors: malicious intent, threat to the mission of the Muck, and any past history of problems.<br /> <br /> See also [[Policy Harassment]], [[Policy Roleplaying and TinySex]], [[Policy Illegal Activities]].<br /> <br /> {{Policy}}</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-09T22:18:26Z <p>WhiteWizard: /* Semi-Public */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Public versus Semi-Public==<br /> Public building is directly advertised through LC and other means to the users of the Muck. As such there are additional restrictions for public building, as well as additional capabilities.<br /> <br /> ===Public===<br /> Public building is intended to be a first class part of the Muck. Thus it must support the overall theme and goals of the Muck closely, as well as be accessible to all. The main difference between public building and semi-public is the ability to auto-included in LC listings and to have a public teleport pattern rather than learnable.<br /> <br /> # The area must be accessible to to all users of the Muck.<br /> # The area may have a public LC listing and Teleport Pattern.<br /> # Rule changes must be approved by the wizards.<br /> # Succession of the area's management is at the discretion of the wizards.<br /> <br /> ====Be Accessible to All Users====<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ====Wizard Approval of Rules====<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ===Semi-Public===<br /> Semi-public building is intended to allow more restrictive themed areas to exist that are still considered part of public play on the grid (or even off). They are not added by default to people's LC and other listings because of the possibility of exclusionary rules.<br /> <br /> # The area may be restricted by character types, clothing, and other factors to enforce role-playing.<br /> # The area may have learnable LC listing and Teleport Pattern<br /> # Rules may be reviewed by the wizards.<br /> # Succession rules may include destroy.<br /> <br /> ====Restricted Characters====<br /> Restrictions should be things like a dress code, code of IC conduct, and the like. They should not include any form of discrimination. If you are in doubt contact the wizards.<br /> <br /> ==Requirements for All Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> # The area must fit within the Mission of the Muck.<br /> # The area must follow good building practices.<br /> # The area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ===Public Area Rules===<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ====Posting====<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ====Limitations on Public Area Rules====<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public (not-semi public) building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> It is recommended that semi-public areas that do not wish to be destroyed on the loss of their owner also have a preference of succession.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.<br /> <br /> ==Public Services and Access==<br /> This covers public services you may request for properly constructed public building through the request system. Building should be constructed first, and then the request filed when it is ready for inspection. Inspection may take some time as there is limited wizard resources.<br /> <br /> ===Public Teleport Patterns===<br /> One per area is allowed. Submit a request with:<br /> <br /> * The name of the pattern, it must not exist or the request will be rejected.<br /> * The dbref of the landing room. This should be the front door of your establishment or a teleport booth very close to it.<br /> <br /> ===Listing in LC (Location Count)===<br /> Public building may have a line in the LC command. It should be requested with:<br /> <br /> * The name of the establishment<br /> * Directions (typically a tport pattern which you may request at the same time)<br /> * The dbref of the '''public''' parent room of your establishment.<br /> <br /> ==Wizards May Refuse...==<br /> Public building is particularly subject to the wizards exercising the right to say no if they believe it is in the best interests of the Muck.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-09T22:16:50Z <p>WhiteWizard: /* Public */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Public versus Semi-Public==<br /> Public building is directly advertised through LC and other means to the users of the Muck. As such there are additional restrictions for public building, as well as additional capabilities.<br /> <br /> ===Public===<br /> Public building is intended to be a first class part of the Muck. Thus it must support the overall theme and goals of the Muck closely, as well as be accessible to all. The main difference between public building and semi-public is the ability to auto-included in LC listings and to have a public teleport pattern rather than learnable.<br /> <br /> # The area must be accessible to to all users of the Muck.<br /> # The area may have a public LC listing and Teleport Pattern.<br /> # Rule changes must be approved by the wizards.<br /> # Succession of the area's management is at the discretion of the wizards.<br /> <br /> ====Be Accessible to All Users====<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ====Wizard Approval of Rules====<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ===Semi-Public===<br /> # The area may be restricted by character types, clothing, and other factors to enforce role-playing.<br /> # The area may have learnable LC listing and Teleport Pattern<br /> # Rules may be reviewed by the wizards.<br /> # Succession rules may include destroy.<br /> <br /> ====Restricted Characters====<br /> Restrictions should be things like a dress code, code of IC conduct, and the like. They should not include any form of discrimination. If you are in doubt contact the wizards.<br /> <br /> ==Requirements for All Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> # The area must fit within the Mission of the Muck.<br /> # The area must follow good building practices.<br /> # The area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ===Public Area Rules===<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ====Posting====<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ====Limitations on Public Area Rules====<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public (not-semi public) building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> It is recommended that semi-public areas that do not wish to be destroyed on the loss of their owner also have a preference of succession.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.<br /> <br /> ==Public Services and Access==<br /> This covers public services you may request for properly constructed public building through the request system. Building should be constructed first, and then the request filed when it is ready for inspection. Inspection may take some time as there is limited wizard resources.<br /> <br /> ===Public Teleport Patterns===<br /> One per area is allowed. Submit a request with:<br /> <br /> * The name of the pattern, it must not exist or the request will be rejected.<br /> * The dbref of the landing room. This should be the front door of your establishment or a teleport booth very close to it.<br /> <br /> ===Listing in LC (Location Count)===<br /> Public building may have a line in the LC command. It should be requested with:<br /> <br /> * The name of the establishment<br /> * Directions (typically a tport pattern which you may request at the same time)<br /> * The dbref of the '''public''' parent room of your establishment.<br /> <br /> ==Wizards May Refuse...==<br /> Public building is particularly subject to the wizards exercising the right to say no if they believe it is in the best interests of the Muck.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-09T22:12:13Z <p>WhiteWizard: /* Requirements for All Public Building */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Public versus Semi-Public==<br /> Public building is directly advertised through LC and other means to the users of the Muck. As such there are additional restrictions for public building, as well as additional capabilities.<br /> <br /> ===Public===<br /> # The area must be accessible to to all users of the Muck.<br /> # The area may have a public LC listing and Teleport Pattern.<br /> # Rule changes must be approved by the wizards.<br /> # Succession of the area's management is at the discretion of the wizards.<br /> <br /> ====Be Accessible to All Users====<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ====Wizard Approval of Rules====<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ===Semi-Public===<br /> # The area may be restricted by character types, clothing, and other factors to enforce role-playing.<br /> # The area may have learnable LC listing and Teleport Pattern<br /> # Rules may be reviewed by the wizards.<br /> # Succession rules may include destroy.<br /> <br /> ====Restricted Characters====<br /> Restrictions should be things like a dress code, code of IC conduct, and the like. They should not include any form of discrimination. If you are in doubt contact the wizards.<br /> <br /> ==Requirements for All Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> # The area must fit within the Mission of the Muck.<br /> # The area must follow good building practices.<br /> # The area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ===Public Area Rules===<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ====Posting====<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ====Limitations on Public Area Rules====<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public (not-semi public) building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> It is recommended that semi-public areas that do not wish to be destroyed on the loss of their owner also have a preference of succession.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.<br /> <br /> ==Public Services and Access==<br /> This covers public services you may request for properly constructed public building through the request system. Building should be constructed first, and then the request filed when it is ready for inspection. Inspection may take some time as there is limited wizard resources.<br /> <br /> ===Public Teleport Patterns===<br /> One per area is allowed. Submit a request with:<br /> <br /> * The name of the pattern, it must not exist or the request will be rejected.<br /> * The dbref of the landing room. This should be the front door of your establishment or a teleport booth very close to it.<br /> <br /> ===Listing in LC (Location Count)===<br /> Public building may have a line in the LC command. It should be requested with:<br /> <br /> * The name of the establishment<br /> * Directions (typically a tport pattern which you may request at the same time)<br /> * The dbref of the '''public''' parent room of your establishment.<br /> <br /> ==Wizards May Refuse...==<br /> Public building is particularly subject to the wizards exercising the right to say no if they believe it is in the best interests of the Muck.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-09T22:11:54Z <p>WhiteWizard: /* Semi-Public */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Public versus Semi-Public==<br /> Public building is directly advertised through LC and other means to the users of the Muck. As such there are additional restrictions for public building, as well as additional capabilities.<br /> <br /> ===Public===<br /> # The area must be accessible to to all users of the Muck.<br /> # The area may have a public LC listing and Teleport Pattern.<br /> # Rule changes must be approved by the wizards.<br /> # Succession of the area's management is at the discretion of the wizards.<br /> <br /> ====Be Accessible to All Users====<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ====Wizard Approval of Rules====<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ===Semi-Public===<br /> # The area may be restricted by character types, clothing, and other factors to enforce role-playing.<br /> # The area may have learnable LC listing and Teleport Pattern<br /> # Rules may be reviewed by the wizards.<br /> # Succession rules may include destroy.<br /> <br /> ====Restricted Characters====<br /> Restrictions should be things like a dress code, code of IC conduct, and the like. They should not include any form of discrimination. If you are in doubt contact the wizards.<br /> <br /> ==Requirements for All Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A The area must fit within the Mission of the Muck.<br /> #A The area must follow good building practices.<br /> #A The area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ===Public Area Rules===<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ====Posting====<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ====Limitations on Public Area Rules====<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public (not-semi public) building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> It is recommended that semi-public areas that do not wish to be destroyed on the loss of their owner also have a preference of succession.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.<br /> <br /> ==Public Services and Access==<br /> This covers public services you may request for properly constructed public building through the request system. Building should be constructed first, and then the request filed when it is ready for inspection. Inspection may take some time as there is limited wizard resources.<br /> <br /> ===Public Teleport Patterns===<br /> One per area is allowed. Submit a request with:<br /> <br /> * The name of the pattern, it must not exist or the request will be rejected.<br /> * The dbref of the landing room. This should be the front door of your establishment or a teleport booth very close to it.<br /> <br /> ===Listing in LC (Location Count)===<br /> Public building may have a line in the LC command. It should be requested with:<br /> <br /> * The name of the establishment<br /> * Directions (typically a tport pattern which you may request at the same time)<br /> * The dbref of the '''public''' parent room of your establishment.<br /> <br /> ==Wizards May Refuse...==<br /> Public building is particularly subject to the wizards exercising the right to say no if they believe it is in the best interests of the Muck.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-09T22:06:49Z <p>WhiteWizard: </p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Public versus Semi-Public==<br /> Public building is directly advertised through LC and other means to the users of the Muck. As such there are additional restrictions for public building, as well as additional capabilities.<br /> <br /> ===Public===<br /> # The area must be accessible to to all users of the Muck.<br /> # The area may have a public LC listing and Teleport Pattern.<br /> # Rule changes must be approved by the wizards.<br /> # Succession of the area's management is at the discretion of the wizards.<br /> <br /> ====Be Accessible to All Users====<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ====Wizard Approval of Rules====<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ===Semi-Public===<br /> # The area may be restricted by character types, clothing, and other factors to enforce role-playing.<br /> # The area may have a public LC listing and Teleport Pattern<br /> # Rules may be reviewed by the wizards.<br /> # Succession rules may include destroy.<br /> <br /> ====Restricted Characters====<br /> Restrictions should be things like a dress code, code of IC conduct, and the like. They should not include any form of discrimination. If you are in doubt contact the wizards.<br /> <br /> ==Requirements for All Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A The area must fit within the Mission of the Muck.<br /> #A The area must follow good building practices.<br /> #A The area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ===Public Area Rules===<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ====Posting====<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ====Limitations on Public Area Rules====<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public (not-semi public) building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> It is recommended that semi-public areas that do not wish to be destroyed on the loss of their owner also have a preference of succession.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.<br /> <br /> ==Public Services and Access==<br /> This covers public services you may request for properly constructed public building through the request system. Building should be constructed first, and then the request filed when it is ready for inspection. Inspection may take some time as there is limited wizard resources.<br /> <br /> ===Public Teleport Patterns===<br /> One per area is allowed. Submit a request with:<br /> <br /> * The name of the pattern, it must not exist or the request will be rejected.<br /> * The dbref of the landing room. This should be the front door of your establishment or a teleport booth very close to it.<br /> <br /> ===Listing in LC (Location Count)===<br /> Public building may have a line in the LC command. It should be requested with:<br /> <br /> * The name of the establishment<br /> * Directions (typically a tport pattern which you may request at the same time)<br /> * The dbref of the '''public''' parent room of your establishment.<br /> <br /> ==Wizards May Refuse...==<br /> Public building is particularly subject to the wizards exercising the right to say no if they believe it is in the best interests of the Muck.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-09T21:55:27Z <p>WhiteWizard: </p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Private Building==<br /> Private building is defined as parts of the grid that can not be reached by everyone from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> ===Linked to the Grid===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ==Public and Semi-Public Building==<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.<br /> <br /> ==Unlinked Building==<br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publicly reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===All Linked Building===<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ====Linking to Other Areas====<br /> You may not link to other areas from your Linked area. Each area must only link to the spot it is connected to the grid. Inside of your zone you may have a limited number of private apartments. If you wish to run an apartment complex please contact the wizards for further assistance.<br /> <br /> Occasional exceptions may be approved by the wizards to link adjacent or otherwise logically connected and may be requested through the request system, however this is limited to well established public building.<br /> <br /> ====Layleaux and Surrounding Grid====<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ====Chehon====<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> <br /> ===See Also===<br /> * [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> * [[User:WhiteWizard/Building2016/Lots|Lot Management]].<br /> * [[User:WhiteWizard/Building2016/Good Building Practices|Good Building Practices]].<br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T06:46:44Z <p>WhiteWizard: /* See Also */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===All Linked Building===<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ====Linking to Other Areas====<br /> You may not link to other areas from your Linked area. Each area must only link to the spot it is connected to the grid. Inside of your zone you may have a limited number of private apartments. If you wish to run an apartment complex please contact the wizards for further assistance.<br /> <br /> Occasional exceptions may be approved by the wizards to link adjacent or otherwise logically connected and may be requested through the request system, however this is limited to well established public building.<br /> <br /> ====Layleaux and Surrounding Grid====<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ====Chehon====<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.<br /> <br /> ===See Also===<br /> * [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> * [[User:WhiteWizard/Building2016/Lots|Lot Management]].<br /> * [[User:WhiteWizard/Building2016/Good Building Practices|Good Building Practices]].<br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T06:46:23Z <p>WhiteWizard: /* Public Linked Building */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===All Linked Building===<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ====Linking to Other Areas====<br /> You may not link to other areas from your Linked area. Each area must only link to the spot it is connected to the grid. Inside of your zone you may have a limited number of private apartments. If you wish to run an apartment complex please contact the wizards for further assistance.<br /> <br /> Occasional exceptions may be approved by the wizards to link adjacent or otherwise logically connected and may be requested through the request system, however this is limited to well established public building.<br /> <br /> ====Layleaux and Surrounding Grid====<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ====Chehon====<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.<br /> <br /> ===See Also===<br /> * [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> * [[User:WhiteWizard/Building2016/Lots|Lot Management]].<br /> * [[User:WhiteWizard/Building2016/Good Building Practices|Good Building Practices]].<br /> * Good Building Practices<br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Lots User:WhiteWizard/Building2016/Lots 2016-03-05T06:41:48Z <p>WhiteWizard: </p> <hr /> <div>This page should document how to claim/find/get to/release/etc. your lot.<br /> <br /> WIP<br /> <br /> ''The MUF component of this is still being designed/developed. The desire is to eliminate Wizard involvement in as much as the building process as possible, restricting it down to just approving the final work to minimize the delays the wizards cause. Yeah, we know. :P<br /> ''</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Lots User:WhiteWizard/Building2016/Lots 2016-03-05T06:41:37Z <p>WhiteWizard: </p> <hr /> <div>This page should document how to claim/find/get to/release/etc. your lot.<br /> <br /> WIP<br /> <br /> The MUF component of this is still being designed/developed. The desire is to eliminate Wizard involvement in as much as the building process as possible, restricting it down to just approving the final work to minimize the delays the wizards cause. Yeah, we know. :P</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T06:38:29Z <p>WhiteWizard: /* Linking to Other Areas */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===All Linked Building===<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ====Linking to Other Areas====<br /> You may not link to other areas from your Linked area. Each area must only link to the spot it is connected to the grid. Inside of your zone you may have a limited number of private apartments. If you wish to run an apartment complex please contact the wizards for further assistance.<br /> <br /> Occasional exceptions may be approved by the wizards to link adjacent or otherwise logically connected and may be requested through the request system, however this is limited to well established public building.<br /> <br /> ====Layleaux and Surrounding Grid====<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ====Chehon====<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T06:35:04Z <p>WhiteWizard: /* Reclaiming */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Requirements for Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A Public area must fit within the Mission of the Muck.<br /> #A Public area must be accessible to to all users of the Muck.<br /> #A Public area must follow good building practices.<br /> #A Public area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ==Public Area Rules==<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ===Posting===<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ===Limitations on Public Area Rules===<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ===Wizard Approval of Rules===<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.<br /> <br /> ==Public Services and Access==<br /> This covers public services you may request for properly constructed public building through the request system. Building should be constructed first, and then the request filed when it is ready for inspection. Inspection may take some time as there is limited wizard resources.<br /> <br /> ===Public Teleport Patterns===<br /> One per area is allowed. Submit a request with:<br /> <br /> * The name of the pattern, it must not exist or the request will be rejected.<br /> * The dbref of the landing room. This should be the front door of your establishment or a teleport booth very close to it.<br /> <br /> ===Listing in LC (Location Count)===<br /> Public building may have a line in the LC command. It should be requested with:<br /> <br /> * The name of the establishment<br /> * Directions (typically a tport pattern which you may request at the same time)<br /> * The dbref of the '''public''' parent room of your establishment.<br /> <br /> ==Wizards May Refuse...==<br /> Public building is particularly subject to the wizards exercising the right to say no if they believe it is in the best interests of the Muck.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T06:19:52Z <p>WhiteWizard: </p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===All Linked Building===<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ====Linking to Other Areas====<br /> You may not link to other Public areas from your Public area. Each public area must only link to: [[Core Building]] areas owned by Wizards, and approved by the Wizards, and to a limited number of Private areas, such as personal apartments and the like. The expected number of these areas should be included in your application.<br /> <br /> Occasional exceptions may be approved by the wizards to link adjacent or otherwise logically connected and may be requested through the request system, however this is limited to well established public building.<br /> <br /> ====Layleaux and Surrounding Grid====<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ====Chehon====<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T06:19:30Z <p>WhiteWizard: </p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Requirements for Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A Public area must fit within the Mission of the Muck.<br /> #A Public area must be accessible to to all users of the Muck.<br /> #A Public area must follow good building practices.<br /> #A Public area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ==Public Area Rules==<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ===Posting===<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ===Limitations on Public Area Rules===<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ===Wizard Approval of Rules===<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.<br /> <br /> <br /> [[Category:Policies]][[Category:MUCK Documentation]]</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T06:18:52Z <p>WhiteWizard: /* WIP */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Requirements for Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A Public area must fit within the Mission of the Muck.<br /> #A Public area must be accessible to to all users of the Muck.<br /> #A Public area must follow good building practices.<br /> #A Public area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ==Public Area Rules==<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ===Posting===<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ===Limitations on Public Area Rules===<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ===Wizard Approval of Rules===<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==Other Responsibilities of the Owner==<br /> The Owner (also referred to as the Administrator) of the Public area has a responsibility to maintain a good atmosphere within their facility. If this begins sounding more like a chore than something fun to do, you may wish to reevaluate the desire to build a public place on Tapestries MUCK. It is a lot of work, and has limited rewards, which mostly come as personal satisfaction from doing something for other people.<br /> <br /> ==Property Transfer==<br /> Public Building may be transfered to another character. This transfer must be approved by the wizards. Wizard approval includes a background check on the new zone owner to see if the are considered able to run a public area.<br /> <br /> There are two methods of actually accomplishing the transfer:<br /> <br /> *Manual @chown - Once the transfer is approved, the two people can work out manually @chowning the property from one to the other.<br /> *@toad Transfer - Optionally, the source user may opt to be @toaded and have all their property moved by this way to the other user. <br /> <br /> Hopefully we will come up with a more gracefully way to accomplish this in the future.<br /> <br /> ==Preference of Succession==<br /> Public building must be granted as property to the Muck. If the Wizards deem you unable to continue running your establishment, they will take action. You must inform the wizards of your desires for the area in case this happens. Your options are:<br /> <br /> * List: Provide a ranked list of candidates you would like to take over.<br /> ** Anyone on the list that has a problem history will be skipped over.<br /> ** If everyone on the list is unavailable, uninterested, or deemed not capable, this falls through to Wizard's choice.<br /> * Wizard's Discresion: Allow the Wizards to pick a new owner or remove the area.<br /> * Destroy: Request the area be destroyed. This is only allowed for areas approved before May 16th, 2012.<br /> <br /> Areas approved before May 16th, 2012 must designate one of these options through the request system. If such designation is not given before November 30th, 2012, it will be assumed to be &quot;Allow the Wizards to pick a new owner.&quot;<br /> <br /> In all cases the wizards may choose for one reason or other simply to terminate the area if the original owner is no longer deemed able to operate the area.<br /> <br /> ==Reclaiming==<br /> These lots these areas are built on may be reclaimed/reassigned by the Wizards if the area is considered abandon by it's owner and staff, typically if the lot is requested or during general cleanups of the town.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Good_Building_Practices User:WhiteWizard/Building2016/Good Building Practices 2016-03-05T06:13:12Z <p>WhiteWizard: </p> <hr /> <div>Building practices designed to make the core grid consistent.<br /> <br /> ''There is a lot that can and should be added to this document.''<br /> <br /> ==The &quot;out&quot; Exit==<br /> Typing &quot;out&quot; or &quot;o&quot; should always move you closer to the point that your area is linked into the Core building, such that continued typing of &quot;out&quot; will get you back to that point.<br /> <br /> ==Intercepting Globals==<br /> Commands built into the Muck, or in the Globals list should not be overwritten with local commands, with the following exceptions:<br /> <br /> *say, pose, and spoof - These may be intercepted to work with seating systems. They may also be intercepted in the location of your public teleport pattern to encourage people to move inside the establishment. (See the Fox Plaza teleport booth for an example.)<br /> *rules, map - These may be replaced entirely. Rules must still print your area's rules.<br /> *whospecies (ws), whodoing (wd) - These may be replaced by programs that provide the same functionality. It is required they list everyone in the room. This is commonly done to add a &quot;role&quot; or &quot;position&quot; column. NOTE: This will eventually be supported in the base command and this may change at that time.<br /> *WhereAre (wa) - This is just an alias for LC and may be overridden. Commonly this is done to provide a local listing of who is in what public rooms.<br /> *other - You must seek wizard approval for any other globals you wish to override. <br /> <br /> ==Descriptions==<br /> Descriptions should be spell checked, and use reasonable English grammar. If you have difficulty with English, please enlist software or a friend to help you here.<br /> <br /> They should also be kept to a reasonable length when possible.<br /> * Important Rooms: 1000-2000 characters (half to a full 80x24 screen)<br /> * Minor Connecting Rooms: about 500 characters (1/4 of a full 80x24 screen)<br /> <br /> If you have more detail than can fit on a single page, try using &quot;[[Look#Details|details]]&quot;. Mention the names of the details in your description surrounded by []. Such as &quot;There is a [desk] here.&quot;<br /> <br /> ==Obvious Exits==<br /> Obvious exits should be displayed unless there is a very good reason not to (such as a puzzle, for example.) The standard way is with the obvious exits program. You can use the program simply with &quot;@succ here=@9&quot;. You can find out more in [[gen-obv-exits]]' documentation.<br /> <br /> ==Where Are==<br /> Where Are support should be provided in zones to help people find where others are.<br /> <br /> ==Parent Rooms==<br /> All public building will require and be provided a parent room as a container for all their other rooms. Areas that wish a LC listing will need to subdivide their public rooms from their private rooms.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T06:08:17Z <p>WhiteWizard: /* Linking to Other Areas */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===All Linked Building===<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ====Linking to Other Areas====<br /> You may not link to other Public areas from your Public area. Each public area must only link to: [[Core Building]] areas owned by Wizards, and approved by the Wizards, and to a limited number of Private areas, such as personal apartments and the like. The expected number of these areas should be included in your application.<br /> <br /> Occasional exceptions may be approved by the wizards to link adjacent or otherwise logically connected and may be requested through the request system, however this is limited to well established public building.<br /> <br /> ====Layleaux and Surrounding Grid====<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ====Chehon====<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T06:06:30Z <p>WhiteWizard: /* All Linked Building */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===All Linked Building===<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ====Linking to Other Areas====<br /> You may not link to other Public areas from your Public area. Each public area must only link to: [[Core Building]] areas owned by Wizards, and approved by the Wizards, and to a limited number of Private areas, such as personal apartments and the like. The expected number of these areas should be included in your application.<br /> <br /> ====Layleaux and Surrounding Grid====<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ====Chehon====<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T06:05:46Z <p>WhiteWizard: /* Public Area Rules */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Requirements for Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A Public area must fit within the Mission of the Muck.<br /> #A Public area must be accessible to to all users of the Muck.<br /> #A Public area must follow good building practices.<br /> #A Public area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ==Public Area Rules==<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ===Posting===<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ===Limitations on Public Area Rules===<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ===Wizard Approval of Rules===<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ==Staff and Enforcement==<br /> Public areas that develop regular traffic will require a staff to maintain order in the area. It also will, at times, need to take action against disruptive individuals.<br /> <br /> ===Maintaining a Staff===<br /> Maintaining a staff involves more than just recruiting them. You must also pay attention to how they handle their position, correct them if they step out of line, and even fire them if they can't handle the responsibility. This can be especially difficult if you chose your friends as staff.<br /> <br /> You are, however, responsible for your staff. While the wizards will not hold you accountable for their every action, you are expected to step in if your staff abuses their position and violates your rules, or the rules of the Muck.<br /> <br /> ===Permitted Enforcement===<br /> It is permitted to use the Zone Administration system to eject or ban people from your area for violation of your rules.<br /> <br /> It is NOT permitted to use this system to discriminate against people based off gender, sexuality, kinks, religion, and other things protected by Muck policy.<br /> <br /> ===Zone Admin System===<br /> The Zone Administration system is setup to help you manage groups of staff and what permissions they have. Please see @zoneadmin #help and @zoneban #help.<br /> <br /> ===Recommendations===<br /> See the [[Public Building Suggested Enforcement Practices]] for some recommendations on how to handle this.<br /> <br /> ==WIP==<br /> <br /> <br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T06:04:46Z <p>WhiteWizard: /* Public Area Rules */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Requirements for Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A Public area must fit within the Mission of the Muck.<br /> #A Public area must be accessible to to all users of the Muck.<br /> #A Public area must follow good building practices.<br /> #A Public area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ==Public Area Rules==<br /> This section documents what sort of rules a Public area may have. All public areas however must have clearly posted rules, even if they are simply &quot;follow the rules of the muck/region.&quot;<br /> <br /> ===Posting===<br /> Public areas should have their rules and theme posted. These rules should be as clear and concise as reasonably possible. They should detail what behaviors are not allowed within the area, and any special behaviors that are expected. It should especially spell out any differences between what is permitted in relation to the Role-playing policy.<br /> <br /> The rules must be available through a &quot;rules&quot; command anywhere within your area. You may either use the global rules command, or write your own.<br /> <br /> ===Limitations on Public Area Rules===<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ===Wizard Approval of Rules===<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ==WIP==<br /> <br /> <br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T06:00:23Z <p>WhiteWizard: /* Wizard Approval of Rules */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Requirements for Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A Public area must fit within the Mission of the Muck.<br /> #A Public area must be accessible to to all users of the Muck.<br /> #A Public area must follow good building practices.<br /> #A Public area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ==Public Area Rules==<br /> This section documents what sort of rules a Public area may have.<br /> Limitations on Public Area Rules<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ===Wizard Approval of Rules===<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck. Initial approval will come with a request for public status, desired changes must be discussed via the request system.<br /> <br /> ==WIP==<br /> <br /> <br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T05:59:30Z <p>WhiteWizard: </p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the mission and theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Requirements for Public Building==<br /> Since building has to be restricted, what new building is allowed is for the good of the public and the mission of the Muck. It must meet these requirements:<br /> <br /> #A Public area must fit within the Mission of the Muck.<br /> #A Public area must be accessible to to all users of the Muck.<br /> #A Public area must follow good building practices.<br /> #A Public area must have a clearly defined mission and theme.<br /> <br /> This section details some of the high level requirements for Public areas.<br /> <br /> ===Fit Within the Mission of the Muck===<br /> Public areas must fit within the stated Mission of the Muck. This can be found on the [[Tapestries MUCK|front page]] of this Wiki.<br /> <br /> ===Be Accessible to All Users===<br /> All Public building must be usefully accessible to all users of the Muck. While you may cater to specific roleplays and kinks, you may not restrict people from accessing your areas with out having to making modifications to their characters.<br /> <br /> ===Clearly Defined Mission and Theme===<br /> Your Public area should have a clearly established Mission Statement and/or Theme that is conspicuously posted, especially at the entrance to your area. This should give a good idea what the area caters to, both in Role-play, kinks, and socialization. (This is commonly included with the rules.)<br /> <br /> ==Public Area Rules==<br /> This section documents what sort of rules a Public area may have.<br /> Limitations on Public Area Rules<br /> The most basic limitation is, with only a few exceptions, you may not restrict or allow behavior outside of what the Muck policies allow. Some specific points are covered below.<br /> <br /> *You may restrict certain kinks and sexual acts within your area. However, these restrictions must allow for basic sexual and D/s play at a minimum in all areas.<br /> *You may allow kinks that are otherwise not allowed in [[Policy Roleplaying and TinySex]]. If you do so you must make it very clear that this is the case. If it is global to your building it should be in the rules. If it is specific to a room or set of rooms, it should be clearly posted in those rooms and mentioned in the rules.<br /> *You may establish rules of conduct for people choosing to take a IC role or position. However, taking one of these roles must not be required to make use of the area.<br /> *You may not restrict characters from entering your area based on gender, species, sexuality, IC age, or other attributes that are legal in the rest of the Muck.<br /> *You may not require a dress code, though you may suggest one to help fit in with the roleplay of the area.<br /> *You may not restrict rooms to a subset of the Muck's population with these exceptions:<br /> **Small Administrative areas for Admins only.<br /> **Private residences connected to your area.<br /> **Lockable side rooms that people may go sequester themselves in for private roleplaying.<br /> *You may restrict OOC behaviors and discussion. You may NOT restrict OOC discussions that are part of negotiating a scene or role-play.<br /> *You may not have rooms that are OOC only.<br /> <br /> ===Wizard Approval of Rules===<br /> Rules for a Public area must be approved by the wizards, as must any changes to these rules. This is to verify compliance with this document and the Mission of the Muck.<br /> <br /> ==WIP==<br /> <br /> <br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T05:51:31Z <p>WhiteWizard: /* Linked Bulding */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ==All Linked Building==<br /> Restrictions on all building linked to the core of the Muck.<br /> <br /> ===Layleaux and Surrounding Grid===<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ===Chehon===<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T05:50:46Z <p>WhiteWizard: /* All Public Building */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T05:50:16Z <p>WhiteWizard: /* Chehon */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==All Public Building==<br /> Restrictions on all public building.<br /> <br /> ===Layleaux and Surrounding Grid===<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ===Chehon===<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon. ''More will come here with the Chehon policy update.''<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T05:41:29Z <p>WhiteWizard: /* Semi-Public Building */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==All Public Building==<br /> Restrictions on all public building.<br /> <br /> ===Layleaux and Surrounding Grid===<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ===Chehon===<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon.<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T05:38:46Z <p>WhiteWizard: /* Private Linked Building */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> Private linked building will not receive services such as it's own teleport destination or listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T05:35:09Z <p>WhiteWizard: /* Private Linked Building */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private building linked into the grid in the form of houses, apartments, small private business and the like serve much the same purpose and restrictions as Unlinked building, but additionally as part of the core they must also fit in as described above.<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, listing on the location count (lc) program as they are not intended to be public gathering places.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T05:32:48Z <p>WhiteWizard: /* Unlinked Building */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. While this is a difficult line to define the intent is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private areas include such areas as apartments in apartment buildings, privately owned housing, small truly private organizations (groups of friends or private role-plays. Groups that do not outright recruit.)<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, lising on the location count (lc) program, and so forth. Like unlinked building, it also should not become such a draw itself as to detract from the Muck as a whole.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T01:01:06Z <p>WhiteWizard: /* Layleaux and Surrounding Grid */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==All Public Building==<br /> Restrictions on all public building.<br /> <br /> ===Layleaux and Surrounding Grid===<br /> The area maintains a modern to low tech and moderately magical feel to the area. Governmental buildings may not be constructed.<br /> <br /> ===Chehon===<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon.<br /> <br /> ==Semi-Public Building==<br /> Building that does not get a teleport pattern or LC listing. Allows restrictions on character types and IC requirements.<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T00:57:01Z <p>WhiteWizard: </p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ==All Public Building==<br /> Restrictions on all public building.<br /> <br /> ===Layleaux and Surrounding Grid===<br /> The area maintains a modern to low tech and moderately magical feel to the area. Official buildings may not be constructed.<br /> <br /> ===Chehon===<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon.<br /> <br /> ==Semi-Public Building==<br /> Building that does not get a teleport pattern or LC listing. Allows restrictions on character types and IC requirements.<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T00:56:29Z <p>WhiteWizard: /* Chehon */</p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ===Layleaux and Surrounding Grid===<br /> The area maintains a modern to low tech and moderately magical feel to the area. Official buildings may not be constructed.<br /> <br /> ===Chehon===<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon.<br /> <br /> ==All Public Building==<br /> Restrictions on all public building.<br /> <br /> ==Semi-Public Building==<br /> Building that does not get a teleport pattern or LC listing. Allows restrictions on character types and IC requirements.<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T00:54:30Z <p>WhiteWizard: </p> <hr /> <div>''This document is in very early stages... WIP.''<br /> <br /> This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> ===Layleaux and Surrounding Grid===<br /> The area maintains a modern to low tech and moderately magical feel to the area. Official buildings may not be constructed.<br /> <br /> ===Chehon===<br /> Chehon is a in-depth IC roleplaying area and as such all building linked to it must make sense within the town's cannon.<br /> <br /> ==Semi-Public Building==<br /> Building that does not get a teleport pattern or LC listing. Allows restrictions on character types and IC requirements.<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T00:48:20Z <p>WhiteWizard: </p> <hr /> <div>This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> WIP<br /> <br /> <br /> ==Semi-Public Building==<br /> Building that does not get a teleport pattern or LC listing. Allows restrictions on character types and IC requirements.<br /> <br /> ==Fully Public Building==<br /> Building that does get a teleport pattern and/or LC listing (thus consuming resources in those listings and being publicly advertised). Must be accessible to all character types.<br /> <br /> May be reclaimed/reassigned by the Wizards as they believe required.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Lots User:WhiteWizard/Building2016/Lots 2016-03-05T00:36:42Z <p>WhiteWizard: </p> <hr /> <div>This page should document how to claim/find/get to/release/etc. your lot.<br /> <br /> WIP</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Lots User:WhiteWizard/Building2016/Lots 2016-03-05T00:36:30Z <p>WhiteWizard: Created page with &quot;This page should document how to claim/find/get to/release/etc. your lot.&quot;</p> <hr /> <div>This page should document how to claim/find/get to/release/etc. your lot.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T00:36:01Z <p>WhiteWizard: /* Linked Bulding */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. What is allowed is whatever else you can build in your quota with out damaging the Muck. Unfortunately it is dificult to define the line here leaving it in the ''we will know it when we see it'' territory. The goal however is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as [[User:WhiteWizard/Building2016/Lots|self-service lots]] in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private areas include such areas as apartments in apartment buildings, privately owned housing, small truly private organizations (groups of friends or private role-plays. Groups that do not outright recruit.)<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, lising on the location count (lc) program, and so forth. Like unlinked building, it also should not become such a draw itself as to detract from the Muck as a whole.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Good_Building_Practices User:WhiteWizard/Building2016/Good Building Practices 2016-03-05T00:35:04Z <p>WhiteWizard: Created page with &quot;Building practices designed to make the core grid consistent. WIP&quot;</p> <hr /> <div>Building practices designed to make the core grid consistent.<br /> <br /> WIP</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016/Public_Building User:WhiteWizard/Building2016/Public Building 2016-03-05T00:34:28Z <p>WhiteWizard: Created page with &quot;This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the ...&quot;</p> <hr /> <div>This includes buildings that are intended to an accessible gathering places for a significant portion of the Muck's population. Such building needs to support the Mission of the Muck, and the theme of the area that it is built within (Layleaux or Chehon).<br /> <br /> WIP</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T00:30:12Z <p>WhiteWizard: /* Public Linked Building */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. What is allowed is whatever else you can build in your quota with out damaging the Muck. Unfortunately it is dificult to define the line here leaving it in the ''we will know it when we see it'' territory. The goal however is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as self-service lots in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private areas include such areas as apartments in apartment buildings, privately owned housing, small truly private organizations (groups of friends or private role-plays. Groups that do not outright recruit.)<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, lising on the location count (lc) program, and so forth. Like unlinked building, it also should not become such a draw itself as to detract from the Muck as a whole.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].<br /> <br /> Public building may be reclaimed as per that document, either automatically removed from the grid or possession taken by the wizards to maintain the Muck if needed.</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T00:25:08Z <p>WhiteWizard: /* Private Linked Building */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. What is allowed is whatever else you can build in your quota with out damaging the Muck. Unfortunately it is dificult to define the line here leaving it in the ''we will know it when we see it'' territory. The goal however is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as self-service lots in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private areas include such areas as apartments in apartment buildings, privately owned housing, small truly private organizations (groups of friends or private role-plays. Groups that do not outright recruit.)<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, lising on the location count (lc) program, and so forth. Like unlinked building, it also should not become such a draw itself as to detract from the Muck as a whole.<br /> <br /> Private building's location within the larger grid may be reclaimed after three months of inactivity on the part of it's owner. Such reclaimed areas will be moved to Unlinked Space and can later be restored elsewhere in the grid.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T00:21:09Z <p>WhiteWizard: </p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==What is Building==<br /> Building may refer to either the rooms and other objects the create the Muck environment or the act of creating such.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. What is allowed is whatever else you can build in your quota with out damaging the Muck. Unfortunately it is dificult to define the line here leaving it in the ''we will know it when we see it'' territory. The goal however is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as self-service lots in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private areas include such areas as apartments in apartment buildings, privately owned housing, small truly private organizations (groups of friends or private role-plays. Groups that do not outright recruit.)<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, lising on the location count (lc) program, and so forth. Like unlinked building, it also should not become such a draw itself as to detract from the Muck as a whole.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T00:18:27Z <p>WhiteWizard: /* Linked Bulding */</p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. What is allowed is whatever else you can build in your quota with out damaging the Muck. Unfortunately it is dificult to define the line here leaving it in the ''we will know it when we see it'' territory. The goal however is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as self-service lots in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> All publically reachable of any linked building must conform to [[User:WhiteWizard/Building2016/Good Building Practices|Good Bulding Practices]].<br /> <br /> ===Private Linked Building===<br /> Private areas include such areas as apartments in apartment buildings, privately owned housing, small truly private organizations (groups of friends or private role-plays. Groups that do not outright recruit.)<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, lising on the location count (lc) program, and so forth. Like unlinked building, it also should not become such a draw itself as to detract from the Muck as a whole.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building|Public Building]].</div> WhiteWizard https://www.fur.com/tapestries/wiki/User:WhiteWizard/Building2016 User:WhiteWizard/Building2016 2016-03-05T00:13:51Z <p>WhiteWizard: </p> <hr /> <div>''This document is at a request for comments stage and is not policy.''<br /> <br /> ''The 2016 update to the building policy comes almost twenty five years after the Muck itself was founded. Since then, much has changed both in technology and socially with the system. Restrictions in building focus more on social aspects rather than technological ones now as, realistically, storage and transmission costs are negligible for normal building use.''<br /> <br /> There are three fundemantal goals of this policy. The first is to restrict database growth from becoming performance crippling or otherwise a threat to the operation of the system. This is addressed as quotas and covers all types of building. Later rules go into linking your building into the overall build of the Muck in topology and theme. This addresses public and personal building. The third is discussion of the requirments of people that wish to build public hangouts on the Muck. Finally there is an additional note about private building not being allowed to become a draw away from the core of the Muck.<br /> <br /> ==All Building==<br /> All building is required not to be used in a way that is illegal, in ways which are damaging to the Mission of the Muck, troll the population of the Muck, or to perpetrate harassment and/or hate.<br /> <br /> ==Quotas==<br /> Quotas are currently expressed imperfectly as a restrictions on the number of objects you own. This limit by default is 100 objects. People who own public building may make a case for more.<br /> <br /> Run-away property usage on objects via scripting should be avoided.<br /> <br /> ==Unlinked Building==<br /> Unlinked building is defined as parts of the grid that can not be reached from the public areas on the Muck, and is not considered part of the 'cannon' world except for private role-playing.<br /> <br /> The primary restriction on building that is not linked to the core of the Muck is that it not become such a big thing that it becomes a distraction from the core goals and areas of the Muck. What is allowed is whatever else you can build in your quota with out damaging the Muck. Unfortunately it is dificult to define the line here leaving it in the ''we will know it when we see it'' territory. The goal however is to allow small private communities (friends-only role-playing groups for example) to exist as long as they do not seriously draw away from the mission of the Muck, as well as of course your personal space.<br /> <br /> ==Linked Bulding==<br /> Linked building is defined as part of the grid reachable from one of the public hubs of the Muck.<br /> <br /> The purpose for linking building into the Muck is to make it a seamless part of the world. Thus you and others are able to travel there with out teleporting, and individuals may find the place by exploring.<br /> <br /> To maintain the theme of the core building, areas linked to the core of the Muck must remain consistent with the Muck. An example would be having a place linked to a lot in one of the towns should not be a building or area that could not fit in such an area (such as entire forests, etc.)<br /> <br /> Linked areas are at this time maintained as self-service lots in two categories, public and private. All linked building is subject to being reclaimed based on usage and their type as well as outright eminent domain.<br /> <br /> ===Private Linked Building===<br /> Private areas include such areas as apartments in apartment buildings, privately owned housing, small truly private organizations (groups of friends or private role-plays. Groups that do not outright recruit.)<br /> <br /> The primary restrictions on private vs. public linked building is that it does not receive services such as it's own teleport destination, lising on the location count (lc) program, and so forth. Like unlinked building, it also should not become such a draw itself as to detract from the Muck as a whole.<br /> <br /> ===Public Linked Building===<br /> Publically linked building and how it fits into the overall mission of the Muck is discussed in a subject that has been split of to [[User:WhiteWizard/Building2016/Public Building]].</div> WhiteWizard