https://www.fur.com/tapestries/wiki/index.php?title=Special:Contributions/Wizzago&feed=atom&limit=50&target=Wizzago&year=&month= Tapestries MUCK - User contributions [en] 2024-03-29T00:49:29Z From Tapestries MUCK MediaWiki 1.16.2 https://www.fur.com/tapestries/wiki/Thread:User_talk:TealWizard/Existing_building_applications/reply_(3)/reply_(2) Thread:User talk:TealWizard/Existing building applications/reply (3)/reply (2) 2015-09-05T09:01:44Z <p>Wizzago: Reply to Gameplay monitoring tech upgrades</p> <hr /> <div>Sounds great. Would add this to the mix for your thinkin pleasure. Quietly serving the public, the members of Helpstaff are one of your most valued, and valuable, aspects. In that vein, and also knowing that Wizards are few and not always on when needed right away sometimes... plus it isn't like you wizzes don't have a boat load of stuff piled up on your 'honey do' list anyways... so what would you think of either expanding helpstaff's power minutely by allowing them to 'referee' disputes and issues, solving some before they cross your desk and even vetting some complaints so that you're not getting spamed? If not that, then perhaps creating a new form of 'helpstaffers'... something like roving 'arbitrators' that can do such things? I get it that wizards should have a final say in things but I also know you receive 'complaints' that really aren't 'worthy'. Kinda like having your top murder detectives handing out parking tickets. Better and smoother would it be if someone else handled 'parking tickets' and let the top cops (wizzes) handle major cases. Would free up time for you guys and also give the players access to quicker issue solving without bothering you guys with the 'small stuff'. I'm sure there'd be more 'rules and stipulations' as to what an arbitrator could/should handle and what they should pass upstairs to the bosses, but I think you get the gist of the idea.</div> Wizzago https://www.fur.com/tapestries/wiki/Thread:User_talk:TealWizard/Existing_building_applications/reply_(5) Thread:User talk:TealWizard/Existing building applications/reply (5) 2015-09-02T07:33:56Z <p>Wizzago: Reply to Existing building applications</p> <hr /> <div>I also share your sentiment about the vast amount of unused areas. My take is that, in the idea of creating a 'world' experience, we haven't managed to gain enough players to make USE of a world so large. There are so many empty buildings whose builders haven't logged in for years and years... and empty spaces where either buildings use to be or never got used. While it would be a HUGE undertaking... and I might even be talked into doing a rather gregarious walk-a-bout and compiling a vast list of such things (you'd have to really sweet talk me though and it would take quite a while to finish)... such a compilation could be used to &quot;reshape&quot; the world by eliminating areas where there is no activity at all anymore and consolidating things easier to make everything more cozy and accessible. New Tport patterns could also help... the public ones we have now take us to many places where only dustbunnies live and play. Areas can always be added once the userbase grows enough to support such things but, until then, it's a lot like being in a city build for 10 million that only has 1,000 residents. Lots of empty streets and buildings and everyone huddled together in one place mostly. :(</div> Wizzago https://www.fur.com/tapestries/wiki/Thread:User_talk:TealWizard/Existing_building_applications/reply_(3) Thread:User talk:TealWizard/Existing building applications/reply (3) 2014-10-08T05:09:20Z <p>Wizzago: Reply to Existing building applications</p> <hr /> <div>Not sure I'm wordin this correctly cuz I'm no techie by trade, only by necessity. So here goes; As you build this are you pushing for advances in gameplay monitoring tech upgrades? I ask because it is a lack of access to these that has made most advancements in the game kinda grind to a halt. One of the most popular spots that use to exist in the game is long gone simply because there was no way to continually police the place when the owners or their minions could not. Violations occurred and continued to occur until finally it was shut down. An ability for violations of TAPs policies to be flagged for addressing would go a long way for many builders to push harder for the ability to build into the game more. I know I haven't simply for that very reason. None of us want the major headache of playing 'chase the perps'. Just saying. Thanks in advance for the reply and good luck with the project. Nice to see any advancement rather than continual stagnation. ;-)</div> Wizzago