Force (MPI)
From Tapestries MUCK
(Difference between revisions)
m (MPI force moved to Force (MPI)) |
m (Corrected link(s) with new MPI naming scheme.) |
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- | [[Category: | + | [[Category:functions (MPI)]][[Category:Database Related Functions (MPI)]] |
=force= | =force= | ||
<mpi>{force:object,command}</mpi> | <mpi>{force:object,command}</mpi> | ||
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This function returns a null string. | This function returns a null string. | ||
- | {[[MPI | + | {[[Force (MPI)|Force]]} cannot force a thing-object to do something, if it is set Dark, is in a room set Zombie, or is owned by a player set Zombie. |
Latest revision as of 04:35, 31 March 2007
force
{force:object,command}
Forces the given player or thing to do the given command. The thing forced must be @flock'ed to the trigger object, or the trigger object's owner, and it must be set XFORCIBLE, or else this function will get a Permission Denied error.
This function returns a null string.
{Force} cannot force a thing-object to do something, if it is set Dark, is in a room set Zombie, or is owned by a player set Zombie.