Bell.muf
From Tapestries MUCK
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To customize it, use the #setup option to the command, like: | To customize it, use the #setup option to the command, like: | ||
bell #setup | bell #setup | ||
- | + | ||
...Bell Messages... (_Ring/ propdir) | ...Bell Messages... (_Ring/ propdir) | ||
- | [1] Msg.............( | + | [1] Msg.............(e.g. You ring the bell, saying "%m".) |
- | [2] NullMsg.........( | + | [2] NullMsg.........(e.g. You ring the bell.) |
- | [3] RemoteMsg.......( | + | [3] RemoteMsg.......(e.g. %n rings the bell in The Cave to say "%m" (tport cave).) |
- | [4] RemoteNullMsg...( | + | [4] RemoteNullMsg...(e.g. %n rings the bell in The Cave (tport cave).) |
- | [5] OMsg............( | + | [5] OMsg............(e.g. %n rings the bell right beside you, saying "%m".) |
- | [6] NullOMsg........( | + | [6] NullOMsg........(e.g. %n rings the bell right beside you!) |
...Object and List Settings... | ...Object and List Settings... | ||
[7] _ListName......._Bell-List (default) | [7] _ListName......._Bell-List (default) | ||
[8] _Props..........bell(#147768E) (trigger) | [8] _Props..........bell(#147768E) (trigger) | ||
- | [9] _BellName.......( | + | [9] _BellName.......(e.g. The Cave) |
Note: For messages, you may use %m for the message and %T for the player's | Note: For messages, you may use %m for the message and %T for the player's | ||
true name, in addition to the normal pronoun subs for the player | true name, in addition to the normal pronoun subs for the player |
Latest revision as of 20:29, 10 May 2007
Bell.muf(#88610FLM3) - Call players on a list to a certain location.
Setup
This is setup by simply creating an action in the room you want to call people to, and linking it to the program.
@action bell=here,#88610
To customize it, use the #setup option to the command, like:
bell #setup
...Bell Messages... (_Ring/ propdir) [1] Msg.............(e.g. You ring the bell, saying "%m".) [2] NullMsg.........(e.g. You ring the bell.) [3] RemoteMsg.......(e.g. %n rings the bell in The Cave to say "%m" (tport cave).) [4] RemoteNullMsg...(e.g. %n rings the bell in The Cave (tport cave).) [5] OMsg............(e.g. %n rings the bell right beside you, saying "%m".) [6] NullOMsg........(e.g. %n rings the bell right beside you!) ...Object and List Settings... [7] _ListName......._Bell-List (default) [8] _Props..........bell(#147768E) (trigger) [9] _BellName.......(e.g. The Cave) Note: For messages, you may use %m for the message and %T for the player's true name, in addition to the normal pronoun subs for the player ringing the bell. Change which? ( Q quits ? shows menu )
Usage
You can get the help screen with:
bell #help
Bell.muf - Syvel @ Tapestries - 6 Jun 97 --[ #help ]------------------------------------------------------------------- To send a message to everyone on the bell list: 'test-bell [message]' To add yourself to the bell list: 'test-bell #add' To remove yourself from the bell list: 'test-bell #del' To list everyone on the bell list: 'test-bell #list [short | full]' To run bell setup: 'test-bell #setup' This bell is owned by WhiteFire. This bell calls players to WhiteFire's Lair: Under the Oak. You will not hear this bell if your are set HAVEN, or do not have: _Prefs/Bell?:yes set on yourself. This is automatically set for you, when you add yourself to the list. -- Words in <> are parameters. Parameters in [] are optional. --
Credits
Bell.muf - Syvel @ Tapestries - 6 Jun 97
Program is GPLed.