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Full New User Guide

From Tapestries MUCK

Revision as of 18:37, 5 September 2009 by Anuba (Talk | contribs)
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Full New User Guide

For the first thing please ignore the @desc me=(desc) method. Its not wrong but its not the best. Secondly also ignore the way in the new user guide to set your sex and species as well. Lastly going about it this way in my New User Guide will further allow you more access to things such as the Morph Hammer ( Morph #help ) so you can save and create up to a total of ten morphs/forms for yourself at a time. And remember delete those you're no longer using. You can also find more of my work in my User Talk. Simply type my name in the search bar and go!

(01)-The First step for new users.

-Okay so you are new to tapestries, you can either go off on your own or be advised by the helpstaff there. Simply type Helpstaff and go from there. Or with the previous option make your way through Tapestries and explore it by doing things yourself. LIKE I WOULD!

(1A)-help @dig( this will tell you how to create yourself a home. If you decide to not do this at this time you can always continue to live in the plaza's homeless shelter where you start off at. If you choose to dig yourself a den its simple. @dig Your Room: EXAMPLE @dig Anuba's Den. When you've done this staring step to your live on Tapestries MUCK it will say Anuba's Den created with numbers blah blah blah. Lets say they are #55723R. To go there and begin setting up your home type T #55723 and poof! You're there and can now start setting up your new home. Wait how do I do that you ask? Easy with my next sub step. 1B

(1B)@set here=A ( this allows you to now live in your new home. ) @link me=here ( this sets your newly built room as your home. ) @desc here=(desc) This describes your new home.

-Now with your new home built, described and set up so its livable. You can create more rooms and link them, there are various ways to do this and you can also do it all remotely as well as I would, but for you new users out there lets keep it simple not even using EDITROOM command. -EDITROOM: What it does. It allows you to turn on your exits, make your room not dark, allows you to live in the room or not, add rooms and action/exits. It also allows you list your exits in that room. (02)Step two! Adding a room.

(2A) @dig Bedroom (2B) @action (B)ed(r)oom;b;r;bedroom=here


This is not complete yet. -----------
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