Sweep
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Sweep is a command that [[players]] can use to clear a room of [[sleeping]] (disconnected) players simply by typing ''sweep'', there are some circumstances that will prevent you from doing this. As the owner of a room, you can use the sweep command to get rid of a [[player]] who is not sleeping by typing ''sweep playername''. | Sweep is a command that [[players]] can use to clear a room of [[sleeping]] (disconnected) players simply by typing ''sweep'', there are some circumstances that will prevent you from doing this. As the owner of a room, you can use the sweep command to get rid of a [[player]] who is not sleeping by typing ''sweep playername''. | ||
+ | |||
+ | ==#help== | ||
+ | |||
+ | <pre> | ||
+ | __Propname_________ _where_ _What_it_does____________________________________ | ||
+ | _sweep you message shown when you sweep a room. | ||
+ | _swept or _osweep you message shown when you are swept. | ||
+ | _sweep_player you message shown if you sweep an individual player. | ||
+ | _sweep_to room dbref of where players swept in the room go to. | ||
+ | _sweep_authorized room space seperated dbrefs of players allowed to | ||
+ | sweep the room. ex. #1234 #465 #12 #8 | ||
+ | _sweep_immune room space seperated dbrefs of players who are immune | ||
+ | to being swept from here. ex. #567 #12 #8 | ||
+ | _public? room if 'yes' means this room in sweepable by anyone. | ||
+ | _sweep_immune? item If 'yes', means this THING doesn't get sent home | ||
+ | when the player holding it is swept. | ||
+ | _____________________________________________________________________________ | ||
+ | |||
+ | _sweep, _swept, and _sweep_player messages can also be set on a room, as the | ||
+ | default messages if a player sweeping there does not have them set. | ||
+ | different formats for specific player sweeps can be had by setting props | ||
+ | with the prefix '_sweep_', containing the format, then specifying them at | ||
+ | sweep time. ie: if you have a _sweep_nasty format set, you can use it by | ||
+ | typing 'sweep <player>=nasty' | ||
+ | </pre> | ||
==See Also== | ==See Also== |
Latest revision as of 08:30, 7 May 2007
Sweep is a command that players can use to clear a room of sleeping (disconnected) players simply by typing sweep, there are some circumstances that will prevent you from doing this. As the owner of a room, you can use the sweep command to get rid of a player who is not sleeping by typing sweep playername.
#help
__Propname_________ _where_ _What_it_does____________________________________ _sweep you message shown when you sweep a room. _swept or _osweep you message shown when you are swept. _sweep_player you message shown if you sweep an individual player. _sweep_to room dbref of where players swept in the room go to. _sweep_authorized room space seperated dbrefs of players allowed to sweep the room. ex. #1234 #465 #12 #8 _sweep_immune room space seperated dbrefs of players who are immune to being swept from here. ex. #567 #12 #8 _public? room if 'yes' means this room in sweepable by anyone. _sweep_immune? item If 'yes', means this THING doesn't get sent home when the player holding it is swept. _____________________________________________________________________________ _sweep, _swept, and _sweep_player messages can also be set on a room, as the default messages if a player sweeping there does not have them set. different formats for specific player sweeps can be had by setting props with the prefix '_sweep_', containing the format, then specifying them at sweep time. ie: if you have a _sweep_nasty format set, you can use it by typing 'sweep <player>=nasty'
See Also
- con-gohome for configuring an area to auto-sweep people after they disconnect.
- gen-idle-sweep for configuring an area to auto-sweep people when they go idle.