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User talk:Anuba

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== D-Lock ==
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== MY-TALK! ==
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lsedit here=devils
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Hey Welcome to my talk ( a now serious channel ) I'll have fresh news almost about the current on topic discussion on the muck daily. More to come later and you can always find my work by typing Anuba in the search bar. To the --- Left <---- of the screen.
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The two medium figure Devil Statues setting by the door on opposite sides from one another, come to life. Beginning to wield there menacing hammers as the Dark Flames rise and scorch there eyes black with rage. Stepping closer and closer yet, swinging with considerable force, each ones tail thrashing and whipping making cracking sounds like an evil whip.                                 
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== Remote/Remote Viewing ==
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They find you, coming through the walls, as you hear their deathly approach upon you, hunting you down throughout this entire estate, finding you easily as they hunt you down like their prey. Fading through countless walls, as their once metal body becomes etheric to catch you. Looming over you quite solid now, and have their way with you.  
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this is the only way I can explain it.
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Soon before you know it they hit your chest in unison, sending a thud throughout your entire body. Stunning you as both smack your face with there long thickened brass tails. Making it to where you are not able to pass at all, let alone ever come back giving you the sense of them waiting for you in each of your new and feeble attempts to sneak in. Forever standing sentinel against your forced entries to this estate, until you are permitted acceptance again.
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l #174719
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The Shifting Room(#174719RLJ)
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+--__---Shifting Room---__--+
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What you see before you is simply just this; An entire room of gears,  levers, chains and machinery. Always shifting, moving and never stopping  again and again. However one item in this room never goes with change, and that would be a Master Control Button. Simply activated once anyone  enters the room, placing change into motion. It rests on the middle of the floor; having two skulls both one black and the other white on each of its sides. A mystical sort actually, and once pressed they spin  rapidly. Speeding the room up to shift drastically at a random rate.
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---->Press L to Shift the Room<----
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**You Shift the room's desc**
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>#174719 Yeah I haven't desc this changeable room yet.
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.end
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While my alt seen.
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Anuba **Shifts the rooms desc with #174719l** to:
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> Yeah I haven't desc this changeable room yet.
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lsedit here=_devil_blocked
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Odd discovery.
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Don't DeleteMe
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.end
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lsedit here=devilblocked
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Blah
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.end
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@lock exit=devilblock?:yes
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@rlock exit={prop:{list:D-lock}}
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@fail exit={if:{and:{prop:_devil_blocked#,{owner:this}},{ne:{lmember:{list:_devil_blocked,{owner:this}},{name:me}},0}},{eval:{null:{tell:<Entry blocked for +{name:me}+ +{sex:me}+ +{species:me}+>,{owner:this}}}Sorry! {name:{owner:this}} has blocked you from entering.},{null:<{name:me} now knows where you are>,{owner:this}}}{null:{delay:3,{nl}>>{eval:{list:devils}}}}{nl}Furs Blocked -[{prop:_Devil_blocked#}]-
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@set exit=devilblock?:{if:{eq:{lmember:{list:_devil_blocked,here},{name:me}},0},yes,no}
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lsedit exit=D-lock
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{if:{and:{prop:_club_blocked#,{owner:this}},{ne:{lmember:{list:_club_blocked,{owner:this}},{name:me}},0}},{eval:{null:<Entrance blocked for +{name:me}+ +{sex:me}+ +{species:me}+>,{owner:this}}                                                                 
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Sorry! {name:{owner:this}} has blocked you from entering the club.},{null:<{name:me} now knows where you are>,{owner:this}}                                                                 
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{eval:{list:devils}}}
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.end
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Then to block someone, type
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lsedit here=_devil_blocked
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Add in there name then hit .end and its done.
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Example: lsedit here=_devil_blocked
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Caius
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.end
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And thats it!
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-Or
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@create Devil's key
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@lock exit=devilblock?:yes|Devil's Key|{owner:this}
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So now even a person with the key you created can get around this lock in place.
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Now in my case, I have the D-Lock in only two rooms; My Parent Room and then one of my entry ways. But I also have it to where many of my action/exits to other rooms are in my parent room. So this actually works rather well for me. And unlike most locks, this one doesn't require quota to do, though its a bit different and not simple.
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<Contributions n Copyrighted By Anuba & Shannon>
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== Full Cinfo & Cinfo Blocker ==
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Cinfo3 is for BDSM Field, Cinfo is for Character Field, Cinfo2 is for Player Field, Cinfo4 is for Residence Field, and Cinfo5 is for Role play Field. When Copy/Pasting. PLEASE change my name to yours! Oh and when you're done with this, you should have a full and well done cinfo! Pleeze fill in the rest of your fields on your own!
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Lsedit me=bdsm
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<Information about your cinfo field here>
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<Double check your work while still in the editor>
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.l (does this)
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<looks good, exit the lseditor>
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.end (does this)
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Once you have written up some information in the lseditor, its saved and ready to be used for the next, where we are going to place the MPI code into.
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lsedit me=cinfo3
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{if:{and:{prop:_cinfo_blocked#,{owner:this}},{ne:{lmember:{list:_cinfo_blocked,{owner:this}},{name:me}},0}},{eval:{null:<Cinfo blocked for +{name:me}+ +{sex:me}+ +{species:me}+>,{owner:this}}                                                                 
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Sorry! {name:{owner:this}} has blocked you from reading the field.},{null:<{name:me} now knows where you are>,{owner:this}}                                                                 
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{eval:{list:bdsm}}}
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.end
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Now once this second piece is saved with the MPI written into it (copy/pasted). Place the second lsedit into your BDSM field.
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Cinfo #set BDSM={eval:{list:cinfo3}}
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Finshing that field up and setting it correctly, you may move onto the next field.
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lsedit me=char
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.l
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.end
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lsedit me=cinfo
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Status-({if:{awake:{owner:this}},{if:{gt:{idle:{owner:this}},60},Idle {div:{idle:{owner:this}},60}m,Awake},Asleep}){nl}{if:{and:{prop:_cinfo_blocked#,{owner:this}},{ne:{lmember:{list:_cinfo_blocked,{owner:this}},{name:me}},0}},{eval:{null:<Cinfo blocked for +{name:me}+ +{sex:me}+ +{species:me}+>,{owner:this}}                                                                 
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Sorry! {name:{owner:this}} has blocked you from reading the field.},{null:<{name:me} now knows where you are>,{owner:this}}                                                                 
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{eval:{list:char}}}
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.end
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Cinfo #set Character={eval:{list:cinfo}}
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Done! & Set! Next field.
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Cinfo #set Email=:*anubathewhite@hotmail.com|anubathewhite@cox.net*{nl}*anubathewhite@yahoo.com|anubathewhite@mail2electron.com*{null:{tell:[{name:me} Just Cinfo'd you.],{owner:this}}}
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<Please use your *Own* email addresses>
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Next field!
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lsedit me=player
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.l
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.end
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lsedit me=cinfo2
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{name:me} {sex:me} {species:me}{nl}{if:{and:{prop:_cinfo_blocked#,{owner:this}},{ne:{lmember:{list:_cinfo_blocked,{owner:this}},{name:me}},0}},{eval:{null:<Cinfo blocked for +{name:me}+ +{sex:me}+ +{species:me}+>,{owner:this}}                                                                 
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Sorry! {name:{owner:this}} has blocked you from reading the field.},{null:{tell:{name:Anuba} now knows who you are!}}                   
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{eval:{list:player}}}
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.end
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Cinfo #set Player={eval:{list:cinfo2}}
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Almost there!
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lsedit me=home
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<tell a little or a lot about your residence and where you live>
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.l
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.end
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lsedit me=cinfo4
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{if:{and:{prop:_cinfo_blocked#,{owner:this}},{ne:{lmember:{list:_cinfo_blocked,{owner:this}},{name:me}},0}},{eval:{null:<Cinfo blocked for +{name:me}+ +{sex:me}+ +{species:me}+>,{owner:this}}                                                                 
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Sorry! {name:{owner:this}} has blocked you from reading the field.},{null:<{name:me} now knows where you are>,{owner:this}}                                                                 
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{eval:{list:home}}}
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.end
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Cinfo #set Residence={eval:{list:cinfo4}}
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Almost done!
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lsedit me=rp
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<write about the sort of role plays you enjoy or do not>
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.l
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.end
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lsedit me=cinfo5
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{if:{and:{prop:_cinfo_blocked#,{owner:this}},{ne:{lmember:{list:_cinfo_blocked,{owner:this}},{name:me}},0}},{eval:{null:<Cinfo blocked for +{name:me}+ +{sex:me}+ +{species:me}+>,{owner:this}}                                                                 
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Sorry! {name:{owner:this}} has blocked you from reading the field.},{null:<{name:me} now knows where you are>,{owner:this}}                                                                 
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{eval:{list:rp}}}
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.end
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Cinfo #set roleplay={eval:{list:cinfo5}}
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And your done! Now the fields; Bdsm, Character, Player, Residence, and Role play should all be blockable. To get this working write, create the lsedit cinfo blocked
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lsedit me=_cinfo_blocked
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.end
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Done!
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When you want to add someone to the blocked list, bring up your cinfo blocked lsedit.
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lsedit me=_cinfo_blocked
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Add in their name, one name per line!
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Caius
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.end
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.l
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Caius
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JonnyFurfucker
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.l
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Caius
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(without a space between them)
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JonnyFurfucker
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.end
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<Accredited & Done by Anuba>
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== Restored Cinfo LC ==
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This is slipped into your home lsedit for your residence cinfo field. And it was originally a look counter, not a cinfo counter.
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@set me=_msgmacs/counter:+Total:{store:{add:{prop:_LC/#total},1},_LC/#total}+ +You:{add:{midstr:{prop:_LC/{name:me}},1,{subt:{instr:{prop:_LC/{name:me}}, },1}},1} ({if:{prop:_LC/{name:me}},{ftime:%x},}{ftime:%Z %r}){null:{store:{add:{midstr:{prop:_LC/{name:me}},1,{subt:{instr:{prop:_LC/{name:me}}, },1}},1} {secs},_LC/{name:me}}}+ +Last:{prop:_LC/#last}{null:{store:{name:me},_LC/#last}}+
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@ac CheckCounter;CC=me
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@link CC=$nothing
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@desc CC=+-----------------------------------+{nl}**LookCounter System Redone by Anuba**{nl}+Total lookups.: {prop:_LC/#total}+Last looked...: {prop:_LC/#last}+{if:{strip:{&arg}},{if:{eq:{strip:{&arg}},#reset},{delprop:_LC,me}\rCounter has been reset!\r,{if:{prop:_LC/{strip:{&arg}}},\rBy {strip:{&arg}}: {midstr:{prop:_LC/{strip:{&arg}}},1,{subt:{ins tr:{prop:_LC/{strip:{&arg}}}, },1}}({stimestr:{subt:{secs},{midstr:{prop:_LC/{strip:{ &arg}}},{add:{instr:{prop:_LC/{strip:{&arg} }}, },1},-1}}})\r,Not found in dbase: {strip:{&arg}}\r}}} \rCC <name> to check specific lookers\rCC #reset to reset the counter.{nl}+-----------------------------------+
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Then just type a little something like this
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>He lives at his Private Estate, known as The Ancient Order of the Abyss.{nl}Furs Blocked -[{prop:_cinfo_blocked#}]- From reading my Cinfo.{nl}-I have been cinfo'd {counter}
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Make sure to slip in the counter at the end of the text written into the home lsedit. With {counter} and its done, to check who cinfo'd you last just type l cc, for more detailed examination type e me=_lc/
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<Redone by Anuba>
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Latest revision as of 04:53, 12 December 2011

MY-TALK!

Hey Welcome to my talk ( a now serious channel ) I'll have fresh news almost about the current on topic discussion on the muck daily. More to come later and you can always find my work by typing Anuba in the search bar. To the --- Left <---- of the screen.

Remote/Remote Viewing

this is the only way I can explain it.

l #174719
The Shifting Room(#174719RLJ)
+--__---Shifting Room---__--+

What you see before you is simply just this; An entire room of gears, levers, chains and machinery. Always shifting, moving and never stopping again and again. However one item in this room never goes with change, and that would be a Master Control Button. Simply activated once anyone enters the room, placing change into motion. It rests on the middle of the floor; having two skulls both one black and the other white on each of its sides. A mystical sort actually, and once pressed they spin rapidly. Speeding the room up to shift drastically at a random rate.

---->Press L to Shift the Room<----
**You Shift the room's desc**
>#174719 Yeah I haven't desc this changeable room yet.

While my alt seen.

Anuba **Shifts the rooms desc with #174719l** to:
> Yeah I haven't desc this changeable room yet.

Odd discovery.

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