Property
From Tapestries MUCK
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- | + | A '''property''' is a simple bit of text stored somewhere on an [[object]], etc. They are stored in [[propdirs]]. | |
- | + | ==Setting Properties== | |
+ | Properties can be set in a couple different ways. The most common one is simply '''[[@set]] [[me]]=PropName:some value'''. | ||
- | + | Properties can also be set programatically with [[MPI]], that same property above could be set using the [[store (MPI)]] command like this: | |
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<mpi>{store:some value,PropName,me}</mpi> | <mpi>{store:some value,PropName,me}</mpi> | ||
Although it's common to see it like this instead to prevent spam | Although it's common to see it like this instead to prevent spam | ||
<mpi>{null:{store:some value,PropName,me}}</mpi> | <mpi>{null:{store:some value,PropName,me}}</mpi> | ||
- | ==Reading | + | ==Reading Properties== |
+ | There are lots of ways to read properties depending on what you want to do with them. | ||
- | + | If you are just trying to find where it is and what it says, you can use the [[examine]] command ''(often abbreviated to just ex)''. For example: | |
+ | <br>'''ex me=_prefs/whatis/''' | ||
+ | <br>The above command would show the property that your [[wixxx]] and wixxx #detail are stored on if you have them set. | ||
- | + | If you just want to display the value for a given property, then you can use the [[prop (MPI)]] command. | |
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- | If you just want to display the value for a given | + | |
<mpi>{eval:{prop:_/de,{owner:this}}} «- That would display your description | <mpi>{eval:{prop:_/de,{owner:this}}} «- That would display your description | ||
{prop:eyecolor} «- That would display a prop called eyecolor if you had it set | {prop:eyecolor} «- That would display a prop called eyecolor if you had it set | ||
- | {prop:PropName} «- That would display the example | + | {prop:PropName} «- That would display the example property mentioned above</mpi> |
+ | |||
+ | ==See Also== | ||
+ | * [[examine]] | ||
+ | * [[@set]] | ||
+ | * [[prop (MPI)]] | ||
+ | * [[store (MPI)]] | ||
+ | |||
+ | [[Category:MUCK Documentation]] |
Latest revision as of 16:36, 25 April 2007
A property is a simple bit of text stored somewhere on an object, etc. They are stored in propdirs.
Setting Properties
Properties can be set in a couple different ways. The most common one is simply @set me=PropName:some value.
Properties can also be set programatically with MPI, that same property above could be set using the store (MPI) command like this:
{store:some value,PropName,me}
Although it's common to see it like this instead to prevent spam
{null:{store:some value,PropName,me}}
Reading Properties
There are lots of ways to read properties depending on what you want to do with them.
If you are just trying to find where it is and what it says, you can use the examine command (often abbreviated to just ex). For example:
ex me=_prefs/whatis/
The above command would show the property that your wixxx and wixxx #detail are stored on if you have them set.
If you just want to display the value for a given property, then you can use the prop (MPI) command.
{eval:{prop:_/de,{owner:this}}} «- That would display your description {prop:eyecolor} «- That would display a prop called eyecolor if you had it set {prop:PropName} «- That would display the example property mentioned above