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Property

From Tapestries MUCK

Revision as of 10:15, 25 April 2007 by WhiteWizard (Talk | contribs)
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A property is a simple bit of text stored somewhere on an object, etc. They are stored in propdirs.

Setting Properties

Properties can be set in a couple different ways. The most common one is simply @set me=PropName:some value.

Properties can also be set programatically with MPI, that same property above could be set using the store (MPI) command like this:

{store:some value,PropName,me}

Although it's common to see it like this instead to prevent spam

{null:{store:some value,PropName,me}}

Reading Properties

There are lots of ways to read properties depending on what you want to do with them.

If you are just trying to find where it is and what it says, you can use the examine command (often abbreviated to just ex). For example:
ex me=_prefs/whatis
The above command would show the property that your wixxx and wixxx #detail are stored on if you have them set.

If you just want to display the value for a given property, then you can use the prop (MPI) command.

{eval:{prop:_/de,{owner:this}}} «- That would display your description
{prop:eyecolor} «- That would display a prop called eyecolor if you had it set
{prop:PropName} «- That would display the example property mentioned above

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