@chown
From Tapestries MUCK
(Difference between revisions)
(explained what @chown command does and how to use it) |
(The command is actually @chlock, although the prop is _/chlk. Players always own themselves. Nobody can own garbage.) |
||
(3 intermediate revisions not shown) | |||
Line 1: | Line 1: | ||
- | + | @chown is used to change the ownership of an object. There are several permissions checks that must be passed to make certain that you have the access. | |
- | + | ||
- | + | Usage: | |
- | + | @chown <object> [= <player> ] | |
- | + | ||
+ | The [[player]] argument can only be specified by a wizard, and only wizards may @chown [[program]]s. Players always own themselves. Nobody can own [[garbage]]. | ||
+ | |||
+ | For non-wizards, the following things must be true: | ||
+ | |||
+ | * The object in question must have the [[CHOWN_OK]] [[flag]] set. | ||
+ | * You must pass any [[@chlock]] set on the object. | ||
+ | * You must be in a [[room]] to @chown it. | ||
+ | * [[Thing]]s must be in your inventory to be @chowned. | ||
+ | * Your [[quota]] must allow it. | ||
+ | |||
+ | Special cases: | ||
+ | |||
+ | * [[Exit|Exits]] attached to objects you own may be @chowned if they have no destination. | ||
+ | * Exits that have a destination that you own may be @chowned. | ||
+ | |||
+ | ==Credit== | ||
+ | '''@chown''' on tapestries is part of the building quota system by [[User:WhiteWizard|WhiteFire]]. | ||
+ | |||
+ | [[Category:MUCK Commands]][[Category:Extended MUCK Commands]] |
Latest revision as of 18:56, 30 October 2014
@chown is used to change the ownership of an object. There are several permissions checks that must be passed to make certain that you have the access.
Usage:
@chown <object> [= <player> ]
The player argument can only be specified by a wizard, and only wizards may @chown programs. Players always own themselves. Nobody can own garbage.
For non-wizards, the following things must be true:
- The object in question must have the CHOWN_OK flag set.
- You must pass any @chlock set on the object.
- You must be in a room to @chown it.
- Things must be in your inventory to be @chowned.
- Your quota must allow it.
Special cases:
- Exits attached to objects you own may be @chowned if they have no destination.
- Exits that have a destination that you own may be @chowned.
Credit
@chown on tapestries is part of the building quota system by WhiteFire.