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From Tapestries MUCK

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  • Freeform Combat
    ...nds in kind with his own attempted blow, adapted from the new position his character is in. It would then fall to player A to decide how the attack resolves, th
    2 KB (433 words) - 23:31, 12 April 2007
  • New User Guide
    ==Creating a Character== Creating the actual character is a muti-step process:
    11 KB (1,810 words) - 13:17, 24 March 2018
  • Online Scening
    One up side is that out of scene (or [[Out Of Character (OOC)]]) communication in an online scene is a lot less disruptive to the h
    2 KB (317 words) - 07:46, 6 May 2007
  • @toadme
    ...r properties back. You will have to start over.'' '''You can recreate your character using the registration form, but you will have to start over if you did not * Page mails sent with ''page #mail'' by a toaded character are still transmitted. The sender, however, is not identified by his name b
    3 KB (447 words) - 13:35, 20 April 2007
  • God
    ... [[dbref]] #1. The minimal database used to create a [[MUCK]] creates this character as part of the chicken and the egg problem: Everything must have an owner,
    778 B (125 words) - 02:20, 18 April 2007
  • Object
    * [[Player]] - This is a character on the Muck. It is a special object that can interact with it's environment
    1 KB (176 words) - 18:50, 24 April 2007
  • Me
    If you type ''@set me=some[[prop]]:somevalue'' it will set that prop on your character If you type ''wixxx me'' the muck will display your character's wixxx
    550 B (89 words) - 10:56, 25 April 2007
  • Cinfo
    Cinfo is '''c'''haracter '''info'''rmation that can be filled in about your character or read about other's. Sometimes it's also referenced as pinfo. ...e displayed at the bottom of their cinfo and can be read by typing ''cinfo character FieldName''.
    4 KB (568 words) - 22:56, 8 June 2021
  • Intro to MPI
    Now we have a situation where it puts you on the nest if your character if a female, it makes you stand there if a male, and if something else it t
    21 KB (3,629 words) - 15:37, 26 April 2007
  • Helpstaff
    ...], [[minors]], etc) it is the helpstaff who will help you configure your [[character]], create [[object]]s, [[build]] [[rooms]], learn the various [[:Category:M ...e include a brief description of your qualifications and the name of the [[character]](s) you would like to be on the helpstaff roster. Depending upon your qual
    6 KB (933 words) - 03:49, 7 February 2014
  • Cinfo notify
    ...wever, that it needs only be applied to ''one'' field. If applied to BDSM, character, and Preference, for example, it will alert you three times, which is undes
    2 KB (282 words) - 02:47, 12 November 2008
  • Programming MPI
    ...ebreak or a comma). Sometimes it's desirable to use a space or some other character inside. The default separator is stated in the entry for each MPI function
    2 KB (429 words) - 16:36, 4 May 2007
  • TinySex
    ...y-. An example is the term tinybody used to refer to the body of a TinyMUD character.
    2 KB (272 words) - 03:50, 9 May 2007
  • Bbs
    character. Does not need to be run frequently.
    3 KB (483 words) - 23:56, 20 June 2007
  • Tracking tag
    1. Create a block list on your character like so:
    3 KB (443 words) - 05:17, 22 May 2009
  • Wixxx
    | Character can change genders. | Character is IC unless explicitly stated otherwise.
    10 KB (1,358 words) - 23:08, 8 June 2021
  • Cinfo Blocker
    Cinfo3 is for BDSM Field, Cinfo is for Character Field, Cinfo2 is for Player Field, Cinfo4 is for Residence Field, and Cinfo Cinfo #set Character={eval:{list:cinfo}}
    5 KB (674 words) - 02:42, 14 November 2008
  • Look notify with counters
    ...prefer to store props on another object so that if I decide to self-toad a character I can pass the object containing all of my props to an alt.
    1 KB (262 words) - 09:12, 26 December 2008
  • Zombies
    ... result. [[Spoof]] is also a command to look into when you want the extra 'character' to act.
    623 B (103 words) - 10:57, 20 August 2010
  • Editplayer
    ...r who is located in another room. Handing is giving a created object to a character in the same room. These toggle whether or not you want to be able to pass ...cess to those areas. This would only be recommended to be set yes if your character has wings.
    4 KB (626 words) - 22:58, 8 June 2021

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